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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000998 | USAF | [All Projects] General | public | 2015-09-06 19:58 | 2015-09-06 20:15 | ||||
Reporter | Gameboi | ||||||||
Assigned To | MistyRonin | ||||||||
Priority | normal | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | won't fix | ||||||
Platform | HAL 9000 | OS | Windows | OS Version | Windows 7 | ||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000998: command "side" returns "GUER" for indpenedents, but won't work with countSide | ||||||||
Description | The code: side (nearestObjects [Mk1,["Man"], 20] select 0); will return GUER if "Man" is an independent. But this code won't work: GUER countSide nearestObjects [Mk1,["Man"], 20]; Substituting GUER and the rest of the code will work again: (side (nearestObjects [Mk1,["Man"], 20] select 0)) countSide nearestObjects [Mk1,["Man"], 20]; Here's the kicker. Replace GUER with 'independent'. Then it will work: independent countSide nearestObjects [Mk1,["Man"], 20]; | ||||||||
Steps To Reproduce | Place an independent unit near a gun called "Mk1". Execute the lines above in the debug console. | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.48 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | A lot. | ||||||||
Attached Files | |||||||||
Notes | |
(0002115) MistyRonin (administrator) 2015-09-06 20:15 |
Gameboi I'm afraid its the same answer as in the other issue. The insurgent faction is an unofficial part of the mod, hence it's not supported in this tracker. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-09-06 19:58 | Gameboi | New Issue | |
2015-09-06 20:15 | MistyRonin | Note Added: 0002115 | |
2015-09-06 20:15 | MistyRonin | Status | new => closed |
2015-09-06 20:15 | MistyRonin | Assigned To | => MistyRonin |
2015-09-06 20:15 | MistyRonin | Resolution | open => won't fix |
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