RHS Feedback - USAF | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0000998 | USAF | [All Projects] General | public | 2015-09-06 19:58 | 2015-09-06 20:15 |
| Reporter | Gameboi | ||||
| Assigned To | MistyRonin | ||||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | closed | Resolution | won't fix | ||
| Platform | HAL 9000 | OS | Windows | OS Version | Windows 7 |
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | No | ||||
| RHS version | |||||
| Arma 3 version | 1.48 | ||||
| Did you used any other mod when the error occurred? | No | ||||
| Which mods? | A lot. | ||||
| Summary | 0000998: command "side" returns "GUER" for indpenedents, but won't work with countSide | ||||
| Description | The code: side (nearestObjects [Mk1,["Man"], 20] select 0); will return GUER if "Man" is an independent. But this code won't work: GUER countSide nearestObjects [Mk1,["Man"], 20]; Substituting GUER and the rest of the code will work again: (side (nearestObjects [Mk1,["Man"], 20] select 0)) countSide nearestObjects [Mk1,["Man"], 20]; Here's the kicker. Replace GUER with 'independent'. Then it will work: independent countSide nearestObjects [Mk1,["Man"], 20]; | ||||
| Steps To Reproduce | Place an independent unit near a gun called "Mk1". Execute the lines above in the debug console. | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | |||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2015-09-06 19:58 | Gameboi | New Issue | |||
| 2015-09-06 20:15 | MistyRonin | Note Added: 0002115 | |||
| 2015-09-06 20:15 | MistyRonin | Status | new => closed | ||
| 2015-09-06 20:15 | MistyRonin | Assigned To | => MistyRonin | ||
| 2015-09-06 20:15 | MistyRonin | Resolution | open => won't fix | ||
| Notes | |||||
|
|
|||||
|
|
||||