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IDProjectCategoryView StatusDate SubmittedLast Update
0006900AFRF[All Projects] Generalpublic2024-04-25 11:262024-04-26 21:01
ReporterPlayerBot 
Assigned Toreyhard 
PrioritynoneSeverityminorReproducibilityalways
StatusfeedbackResolutionopen 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006900: rhs_weap_azp23: wrong burst and multiplier number in config
DescriptionThis affects Zu-23-2 and ZSU-23-4V.

configFile >> "CfgWeapons" >> "rhs_weap_azp23"
class manual: CannonCore
{
    multiplier=2;
    burst=1;
}

when pull the trigger, only one bullet is fired and two ammo in magazine is used.


another similar weapon Gsh-23L(helicopter pylon mounted) doesnt have this issue:
configFile >> "CfgWeapons" >> "rhs_weap_gsh23l"
class manual: manual
{
    burst=4;
    multiplier=1;
}
Steps To Reproduce1. open eden editor, place a ZU-23-2
2. press the "fire" key
3. two ammo is used and one one bullet is fired out
Additional Informationi used the config reference here to find this issue: https://community.bistudio.com/wiki/CfgWeapons_Config_Reference [^]

and to trace fired bullet:
[player, 1] call BIS_fnc_traceBullets;
TagsNo tags attached.
Is it a wish/request?No
RHS versionStable
Arma 3 version2.12
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

- Relationships

-  Notes
(0012381)
reyhard (administrator)
2024-04-26 21:01

why is it wrong? Multiplier multiplies ammo that is used, so you don't have to spawn as many rounds as it needed. This is done to reduce CPU stress by spawning less bullet

- Issue History
Date Modified Username Field Change
2024-04-25 11:26 PlayerBot New Issue
2024-04-26 21:01 reyhard Note Added: 0012381
2024-04-26 21:01 reyhard Assigned To => reyhard
2024-04-26 21:01 reyhard Status new => feedback


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