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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0006611 | AFRF | [All Projects] General | public | 2022-02-03 21:37 | 2022-02-04 11:16 | ||||
Reporter | Vulpecula | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | tweak | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0006611: Make zu 23 use vanilla muzzle effects | ||||||||
Description | I'm the developer of Blastcore Murr Edition mod on steam. I've created some cool muzzle sparks, smokes and dust kick-ups for zu 23 anti-aircraft guns, however I cannot seem to add them to the gun properly. I managed to get them to play the effects but the position is just not right. I suspect the muzzle end position is defined differently than in vanilla? Is there a way for me to get them to use a complex effect class properly? | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | Yes | ||||||||
RHS version | Stable | ||||||||
Arma 3 version | 2.04 | ||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||
Which mods? | Blastcore Murr Edition | ||||||||
Attached Files | |||||||||
Notes | |
(0012003) reyhard (administrator) 2022-02-04 08:38 |
yes and no - it's using memory points names which were actually in original a2 model. In any case, you can use memoryPointGun[] = {"muzzle_1","muzzle_2"}; & chamber_1/chamber_2 as pos & dir of particle effects |
(0012009) Vulpecula (reporter) 2022-02-04 10:38 |
Got them working. Thank you for the reply! |
Issue History | |||
Date Modified | Username | Field | Change |
2022-02-03 21:37 | Vulpecula | New Issue | |
2022-02-04 08:38 | reyhard | Note Added: 0012003 | |
2022-02-04 08:38 | reyhard | Assigned To | => reyhard |
2022-02-04 08:38 | reyhard | Status | new => feedback |
2022-02-04 10:38 | Vulpecula | Note Added: 0012009 | |
2022-02-04 10:38 | Vulpecula | Status | feedback => new |
2022-02-04 11:16 | reyhard | Status | new => closed |
2022-02-04 11:16 | reyhard | Resolution | open => no change required |
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