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IDProjectCategoryView StatusDate SubmittedLast Update
0006560AFRF[All Projects] Generalpublic2021-11-29 01:032022-01-30 21:41
Assigned Toreyhard 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0006560: A-10's gun
DescriptionThe rounds from GAU-8 fall anywhere but the CCIP pipper.

Also, if possible, remove the 20 round bursts. The gun should take no time to spool up and start shooting after trigger is pressed, and stop shooting as soon as it is released
TagsNo tags attached.
Is it a wish/request?No
RHS versionStable
Arma 3 version2.04
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

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-  Notes
reyhard (administrator)
2021-11-29 08:46

burst is here due to audio - there is no way to have it working nice without burst.

As for CCIP - can you provide some video? Are you using some other mods?
Play4Free (reporter)
2021-11-29 13:10

https://youtu.be/kT2wQXUmWQc [^]

No mods, you can reproduce this yourself. Just fly in a way that makes your pipper far from the center cross, aim using the pipper and see that the rounds fall on the cross which is completely incorrect. IRC that cross is the boresight solution for the gun, for very close distances
tonimontana0328 (reporter)
2022-01-30 21:41

The CCIP bug only happens with rhs_mag_1150rnd_30x173_mixed ammmo. not with rhs_mag_1150rnd_30x173. Probably mixed ammo having no air resistance messed with the CCIP.
Try this :
vehicle player removeMagazineTurret["rhs_mag_1150rnd_30x173_mixed",[-1]];vehicle player addMagazineTurret["rhs_mag_1150rnd_30x173",[-1]];

This is with non mixed ammo. https://youtu.be/nbZI8xci3jU [^]

- Issue History
Date Modified Username Field Change
2021-11-29 01:03 Play4Free New Issue
2021-11-29 08:46 reyhard Note Added: 0011973
2021-11-29 08:46 reyhard Assigned To => reyhard
2021-11-29 08:46 reyhard Status new => feedback
2021-11-29 13:10 Play4Free Note Added: 0011974
2021-11-29 13:10 Play4Free Status feedback => new
2022-01-30 21:41 tonimontana0328 Note Added: 0011997

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