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burst is here due to audio - there is no way to have it working nice without burst.
As for CCIP - can you provide some video? Are you using some other mods? |
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https://youtu.be/kT2wQXUmWQc [^]
No mods, you can reproduce this yourself. Just fly in a way that makes your pipper far from the center cross, aim using the pipper and see that the rounds fall on the cross which is completely incorrect. IRC that cross is the boresight solution for the gun, for very close distances |
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The CCIP bug only happens with rhs_mag_1150rnd_30x173_mixed ammmo. not with rhs_mag_1150rnd_30x173. Probably mixed ammo having no air resistance messed with the CCIP.
Try this :
vehicle player removeMagazineTurret["rhs_mag_1150rnd_30x173_mixed",[-1]];vehicle player addMagazineTurret["rhs_mag_1150rnd_30x173",[-1]];
This is with non mixed ammo. https://youtu.be/nbZI8xci3jU [^] |
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