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IDProjectCategoryView StatusDate SubmittedLast Update
0005966USAFGeneralpublic2020-10-26 16:392020-10-26 21:23
ReporterDifo 
Assigned Toda12thMonkey 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0005966: Bullet speed is set incorrectly
DescriptionFor M590 magazines, the speed is specified in the field "typicalSpeed", which is only used in CfgAmmo, for the magazine, must be used "initSpeed". Now HE and FRAG ammunition have a speed of 475 m/s (inherited from Slug, in which the speed is set correctly) instead of 125 m/s and 150 m/s, respectively.
TagsNo tags attached.
Is it a wish/request?No
RHS versionStable
Arma 3 version1.98
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

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-  Notes
(0011151)
da12thMonkey (administrator)
2020-10-26 20:40

As mentioned here in your other ticket: http://feedback.rhsmods.org/view.php?id=5965 [^]
typicalSpeed is not necessarily related to initspeed. The low typicalSpeed values on the FRAG and HE ammunition is to ensure they have their full (small) hit value for kinetic impact even at long ranges where they have lost most of their ballistic velocity.
They are supposed to have the same muzzle velocity as the slugs, but do not deliver kinetic hit damage in the same way since they have an explosive effector, not a kinetic one
(0011153)
Difo (reporter)
2020-10-26 21:23

typicalSpeed not used in CfgMagazines, i see that you tried to set a different speed value, but the game ignores it.

- Issue History
Date Modified Username Field Change
2020-10-26 16:39 Difo New Issue
2020-10-26 20:40 da12thMonkey Note Added: 0011151
2020-10-26 20:40 da12thMonkey Status new => closed
2020-10-26 20:40 da12thMonkey Assigned To => da12thMonkey
2020-10-26 20:40 da12thMonkey Resolution open => no change required
2020-10-26 21:23 Difo Note Added: 0011153


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