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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0005467 | AFRF | [All Projects] General | public | 2020-01-22 11:07 | 2020-03-05 07:10 | ||||||||
Reporter | 7ftnick | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | minor | Reproducibility | have not tried | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0005467: AI do not get in the BMD with 1P135 launcher | ||||||||||||
Description | Place a squad with the BMD-2 or BMD-1P in the same group, set the waypoint somewhere far. Infantry will not board the BMD but will just go on foot, BMD will stop and not follow infantry. All other BMD variants work as intended. BMP-1P that has similar launcher setup as the BMD-2/K also works as intended. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | Development | ||||||||||||
Arma 3 version | 1.96 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Notes | |
(0010327) reyhard (administrator) 2020-02-26 21:17 |
it's not issue with bmd2 series - issue is with 1p135 launcher mounted on them. BMD-1P has same issue - its connected to locked seat. You can also notice there is no such issue on BMD-2M |
(0010390) 7ftnick (reporter) 2020-03-03 22:01 |
Ye, but BMP-1P has the same launcher and it works fine, can these BMDs not be configured in the same way ? |
(0010391) reyhard (administrator) 2020-03-04 07:52 |
BMP-1P has cargo (transportSoldier) while BMD-1 is using turrets since it doesn't have interior modeled. So yes, it could be made same way if interior would be made one day (hint: it's not there since 2010) |
(0010393) 7ftnick (reporter) 2020-03-05 00:22 |
Can the launcher turret not be turret [5] ? Ai get in if last turret is locked. |
(0010394) reyhard (administrator) 2020-03-05 07:10 edited on: 2020-03-05 07:10 |
No, it need to be child of the main turret - there will be errors otherwise (with ai and arma). I tried moving whole turret before to last place but that lead to other issues like broken missions due to changed order and order of AI getting inside (gunner) |
Issue History | |||
Date Modified | Username | Field | Change |
2020-01-22 11:07 | 7ftnick | New Issue | |
2020-02-26 21:17 | reyhard | Note Added: 0010327 | |
2020-02-26 21:17 | reyhard | Summary | AI do not get in the BMD-2 and BMD-2K => AI do not get in the BMD with 1P135 launcher |
2020-02-26 21:17 | reyhard | Description Updated | View Revisions |
2020-03-03 22:01 | 7ftnick | Note Added: 0010390 | |
2020-03-04 07:52 | reyhard | Note Added: 0010391 | |
2020-03-05 00:22 | 7ftnick | Note Added: 0010393 | |
2020-03-05 07:10 | reyhard | Note Added: 0010394 | |
2020-03-05 07:10 | reyhard | Note Edited: 0010394 | View Revisions |
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