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IDProjectCategoryView StatusDate SubmittedLast Update
0004667AFRF[All Projects] Generalpublic2018-10-05 13:072018-10-05 13:18
Reporterayy80 
Assigned Toreyhard 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionsuspended 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0004667: BRDM (9P148) turret is bugged
Description1. The ATGM BRDM can fire AT rockets on the move while its turret is folded.
2. Reload while folded makes it even crazier
3. The turret folds itself way too eagerly. A schmitt trigger action could help it.
Steps To Reproduce1. Get in a BRDM as gunner, with AI driver.
2. Order it to drive fast.
3. As the missile launcher has folded, fire towards the sky.
Additional InformationWhy not remove the automatic folding while moving altogether?
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.84
Did you used any other mod when the error occurred?No
Which mods?AFRF
Attached Filesjpg file icon atgmbrdm.jpg [^] (64,111 bytes) 2018-10-05 13:07

- Relationships

-  Notes
(0008669)
reyhard (administrator)
2018-10-05 13:18

It's using 0 scripts for automatic folding at the moment and it's purely Arma functionality with it's limitations. I wanted to have it lightweight (no looped scripts) & working with AI so that's why it's set up this way. Driving with unfolded launcher cause in real life structural damage to whole weapon & without scripts, there is no other way to simulate it properly.

Anyway, I was thinking to maybe trying connecting that folding/unfolding script engine on/off event handler but it's rather low priority at the moment.

- Issue History
Date Modified Username Field Change
2018-10-05 13:07 ayy80 New Issue
2018-10-05 13:07 ayy80 File Added: atgmbrdm.jpg
2018-10-05 13:18 reyhard Note Added: 0008669
2018-10-05 13:18 reyhard Status new => closed
2018-10-05 13:18 reyhard Assigned To => reyhard
2018-10-05 13:18 reyhard Resolution open => suspended


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