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IDProjectCategoryView StatusDate SubmittedLast Update
0003866AFRF[All Projects] Generalpublic2017-12-16 19:292018-01-08 12:13
ReporterALEHANDROV 
Assigned Toreyhard 
PrioritynoneSeveritymajorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0003866: Ai Precision with RHS mods is very Bad
DescriptionRHS AI units generally have very low Unrealistic precision more so then vanilla units. They struggle to even hit near a guy at 300 meters espacialy units with PKM it takes sometimes a few minuts unitl AN ENTIRE SQUAD kills a standing US Marine rifleman at 300 meters ( squad equipment is Ak 74 M with irons and PKP pecheneg ) They are not supressed or anything. And up close performance is a joke too where they spray all over the place their entire ammo for enemie as close as less then 20 meters.
Steps To ReproduceJust play around a little with zeus
Additional InformationI dont know if its a problem with RHS or with ARMA but i thought i just report to be sure
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.80
Did you used any other mod when the error occurred?No
Which mods?
Attached Files? file icon Arma3_x64_2017-12-16_17-21-39.rpt [^] (3,894 bytes) 2017-12-16 20:57
? file icon Arma3_x64_2017-12-17_17-23-47.rpt [^] (464,787 bytes) 2017-12-17 17:46

- Relationships

-  Notes
(0007229)
reyhard (administrator)
2017-12-16 19:34

are you using some other mods?
(0007230)
ALEHANDROV (reporter)
2017-12-16 20:27

besides cup terrains nothing
(0007231)
ALEHANDROV (reporter)
2017-12-16 20:29

but i testet on altis to be sure
(0007232)
reyhard (administrator)
2017-12-16 20:35
edited on: 2017-12-16 20:45

also, could you include .rpt file?
https://community.bistudio.com/wiki/Crash_Files [^]

another thing - what difficulty settings are you using?

(0007233)
ALEHANDROV (reporter)
2017-12-16 20:57

i testet on regular and on pro
(0007234)
ALEHANDROV (reporter)
2017-12-16 20:58

thats the msot recent crash log but it testet a while back os idk if this helps
(0007236)
reyhard (administrator)
2017-12-17 08:54

1) please send me log without -noLogs command because it's obviously disables logging ;)
2) please test without any other mods
(0007238)
ALEHANDROV (reporter)
2017-12-17 17:51

testet it again. still precision is pretty bad ( vdv EMR group against single standing us rifleman between 200 meters to 300 meters ) hitting all around but rarely the soldier itself. Close combat performance still sometimes they spray their entire ammo with almost no hits ( close is more mixed sometimes they hit good and fast but soemtimes they just spray ak mag after ak mag without hitting ) for the close test i let 3 RU rifleman and 3 US rifleman walk into each other an let the combat happen. for 300 meters test i put single us rifleman down and a vdv EMR group. i order the vdv to target riflemanthy proceed to fire with basicly almost no hits ( in fact the rifleman even mangaed to take out in one test one of the RU soldiers under fire first ) later i forced the us rifleman to stand with same results of poor precision
(0007239)
reyhard (administrator)
2017-12-17 19:13

could you record video maybe?
(0007241)
ALEHANDROV (reporter)
2017-12-18 17:13

currently that isnt possible but its easy to reproduce just set some units in zeus up like i described and you will see their precision is very bad ( i mean vanilla Arma ai had sometimes kinda bad aim but Rhs is even worse. I mean unlike in vanilla the play basicly does all the killin at higher ranges ( like 300 meter) and i couldnt notice much differnece between the difficulty settings ) test the units on ranges like 50 meters to 300 meters or close combat scenarios ( all on open field with little vegetation ) and like i said especaliy machinegunners are bad because sometimes the will like shoot 20 degrees or so away from the target and mostly the burst is either overshoot or undershoot. A normal rifleman will pretty much singlefire spam all around a target and in close quarters for example with an ak 74 m ussualy the fire their guns on full auto with short breaks but often they empty their mags with no hit.
(0007242)
reyhard (administrator)
2017-12-18 18:57

I wouldn't ask for a video if it would be easy to reproduce ;)

- Issue History
Date Modified Username Field Change
2017-12-16 19:29 ALEHANDROV New Issue
2017-12-16 19:34 reyhard Note Added: 0007229
2017-12-16 19:34 reyhard Assigned To => reyhard
2017-12-16 19:34 reyhard Status new => feedback
2017-12-16 20:27 ALEHANDROV Note Added: 0007230
2017-12-16 20:27 ALEHANDROV Status feedback => new
2017-12-16 20:29 ALEHANDROV Note Added: 0007231
2017-12-16 20:35 reyhard Note Added: 0007232
2017-12-16 20:35 reyhard Status new => feedback
2017-12-16 20:45 reyhard Note Edited: 0007232 View Revisions
2017-12-16 20:57 ALEHANDROV File Added: Arma3_x64_2017-12-16_17-21-39.rpt
2017-12-16 20:57 ALEHANDROV Note Added: 0007233
2017-12-16 20:57 ALEHANDROV Status feedback => new
2017-12-16 20:58 ALEHANDROV Note Added: 0007234
2017-12-17 08:54 reyhard Note Added: 0007236
2017-12-17 08:54 reyhard Status new => feedback
2017-12-17 17:46 ALEHANDROV File Added: Arma3_x64_2017-12-17_17-23-47.rpt
2017-12-17 17:51 ALEHANDROV Note Added: 0007238
2017-12-17 17:51 ALEHANDROV Status feedback => new
2017-12-17 19:13 reyhard Note Added: 0007239
2017-12-17 19:13 reyhard Status new => feedback
2017-12-18 17:13 ALEHANDROV Note Added: 0007241
2017-12-18 17:13 ALEHANDROV Status feedback => new
2017-12-18 18:57 reyhard Note Added: 0007242
2017-12-18 18:57 reyhard Status new => feedback
2018-01-08 12:13 reyhard Status feedback => closed
2018-01-08 12:13 reyhard Resolution open => unable to reproduce


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