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0003866AFRF[All Projects] Generalpublic2017-12-16 19:292018-01-08 12:13
ALEHANDROV 
reyhard 
nonemajoralways
closedunable to reproduce 
 
 
No
1.80
No
0003866: Ai Precision with RHS mods is very Bad
RHS AI units generally have very low Unrealistic precision more so then vanilla units. They struggle to even hit near a guy at 300 meters espacialy units with PKM it takes sometimes a few minuts unitl AN ENTIRE SQUAD kills a standing US Marine rifleman at 300 meters ( squad equipment is Ak 74 M with irons and PKP pecheneg ) They are not supressed or anything. And up close performance is a joke too where they spray all over the place their entire ammo for enemie as close as less then 20 meters.
Just play around a little with zeus
I dont know if its a problem with RHS or with ARMA but i thought i just report to be sure
No tags attached.
? Arma3_x64_2017-12-16_17-21-39.rpt (3,894) 2017-12-16 20:57
https://feedback.rhsmods.org/file_download.php?file_id=1638&type=bug
? Arma3_x64_2017-12-17_17-23-47.rpt (464,787) 2017-12-17 17:46
https://feedback.rhsmods.org/file_download.php?file_id=1640&type=bug
Issue History
2017-12-16 19:29ALEHANDROVNew Issue
2017-12-16 19:34reyhardNote Added: 0007229
2017-12-16 19:34reyhardAssigned To => reyhard
2017-12-16 19:34reyhardStatusnew => feedback
2017-12-16 20:27ALEHANDROVNote Added: 0007230
2017-12-16 20:27ALEHANDROVStatusfeedback => new
2017-12-16 20:29ALEHANDROVNote Added: 0007231
2017-12-16 20:35reyhardNote Added: 0007232
2017-12-16 20:35reyhardStatusnew => feedback
2017-12-16 20:45reyhardNote Edited: 0007232bug_revision_view_page.php?bugnote_id=7232#r4942
2017-12-16 20:57ALEHANDROVFile Added: Arma3_x64_2017-12-16_17-21-39.rpt
2017-12-16 20:57ALEHANDROVNote Added: 0007233
2017-12-16 20:57ALEHANDROVStatusfeedback => new
2017-12-16 20:58ALEHANDROVNote Added: 0007234
2017-12-17 08:54reyhardNote Added: 0007236
2017-12-17 08:54reyhardStatusnew => feedback
2017-12-17 17:46ALEHANDROVFile Added: Arma3_x64_2017-12-17_17-23-47.rpt
2017-12-17 17:51ALEHANDROVNote Added: 0007238
2017-12-17 17:51ALEHANDROVStatusfeedback => new
2017-12-17 19:13reyhardNote Added: 0007239
2017-12-17 19:13reyhardStatusnew => feedback
2017-12-18 17:13ALEHANDROVNote Added: 0007241
2017-12-18 17:13ALEHANDROVStatusfeedback => new
2017-12-18 18:57reyhardNote Added: 0007242
2017-12-18 18:57reyhardStatusnew => feedback
2018-01-08 12:13reyhardStatusfeedback => closed
2018-01-08 12:13reyhardResolutionopen => unable to reproduce

Notes
(0007229)
reyhard   
2017-12-16 19:34   
are you using some other mods?
(0007230)
ALEHANDROV   
2017-12-16 20:27   
besides cup terrains nothing
(0007231)
ALEHANDROV   
2017-12-16 20:29   
but i testet on altis to be sure
(0007232)
reyhard   
2017-12-16 20:35   
(edited on: 2017-12-16 20:45)
also, could you include .rpt file?
https://community.bistudio.com/wiki/Crash_Files [^]

another thing - what difficulty settings are you using?

(0007233)
ALEHANDROV   
2017-12-16 20:57   
i testet on regular and on pro
(0007234)
ALEHANDROV   
2017-12-16 20:58   
thats the msot recent crash log but it testet a while back os idk if this helps
(0007236)
reyhard   
2017-12-17 08:54   
1) please send me log without -noLogs command because it's obviously disables logging ;)
2) please test without any other mods
(0007238)
ALEHANDROV   
2017-12-17 17:51   
testet it again. still precision is pretty bad ( vdv EMR group against single standing us rifleman between 200 meters to 300 meters ) hitting all around but rarely the soldier itself. Close combat performance still sometimes they spray their entire ammo with almost no hits ( close is more mixed sometimes they hit good and fast but soemtimes they just spray ak mag after ak mag without hitting ) for the close test i let 3 RU rifleman and 3 US rifleman walk into each other an let the combat happen. for 300 meters test i put single us rifleman down and a vdv EMR group. i order the vdv to target riflemanthy proceed to fire with basicly almost no hits ( in fact the rifleman even mangaed to take out in one test one of the RU soldiers under fire first ) later i forced the us rifleman to stand with same results of poor precision
(0007239)
reyhard   
2017-12-17 19:13   
could you record video maybe?
(0007241)
ALEHANDROV   
2017-12-18 17:13   
currently that isnt possible but its easy to reproduce just set some units in zeus up like i described and you will see their precision is very bad ( i mean vanilla Arma ai had sometimes kinda bad aim but Rhs is even worse. I mean unlike in vanilla the play basicly does all the killin at higher ranges ( like 300 meter) and i couldnt notice much differnece between the difficulty settings ) test the units on ranges like 50 meters to 300 meters or close combat scenarios ( all on open field with little vegetation ) and like i said especaliy machinegunners are bad because sometimes the will like shoot 20 degrees or so away from the target and mostly the burst is either overshoot or undershoot. A normal rifleman will pretty much singlefire spam all around a target and in close quarters for example with an ak 74 m ussualy the fire their guns on full auto with short breaks but often they empty their mags with no hit.
(0007242)
reyhard   
2017-12-18 18:57   
I wouldn't ask for a video if it would be easy to reproduce ;)