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IDProjectCategoryView StatusDate SubmittedLast Update
0003555USAF[All Projects] Generalpublic2017-10-02 19:192017-10-02 21:51
ReporterMr Mack 
Assigned Toda12thMonkey 
PrioritynoneSeveritymajorReproducibilityhave not tried
StatusclosedResolutionnot fixable 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0003555: MRAP/Truck Having light issues/US Army still using an RG-33 as Compositions
DescriptionCabin lights on Some MRAP/Truck they don't light up

Also The Lights on third person on MRAP have no effete

US Army still using a Former Army RG-33(After it replace by M1232 Family)
Steps To ReproducePlace a MRAP/Truck on any map

Set at nigh

Turn on the Veh headlight on MRAP/Truck

Turn on the Cabin light and there is no light that glare up

Look on Blufor Compositions,Pick an US army with Mot Inf(RG-33) ether D or W,
Pick an group,Then there you have it they still using an Former Army RG-33 Rather then using an M1231 Family.

Look on AFRF Trucks also have no light(Glaring on the ground)

Note:When you turn on the light(Some other RHS veh having ligh issue when you turn on but they seen work when you turn off the light) See Screenshot below
Additional Informationcreenshot on Cabin on some/All MRAP/Truck have no light after headlight are on:

https://prnt.sc/gse0bo [^]
https://prnt.sc/gse0fa [^]
https://prnt.sc/gse0jl [^]
https://prnt.sc/gse0p9 [^]
https://prnt.sc/gse5h2 [^]

Screenshot on MRAP/Truck have no light on third person/First person:
https://prnt.sc/gse05g [^]
https://prnt.sc/gse08j [^]
https://prnt.sc/gse58v [^]
https://prnt.sc/gse58z [^]
https://prnt.sc/gse5ji [^]
https://prnt.sc/gse5lk [^]
https://prnt.sc/gseh15 [^]
https://prnt.sc/gsegye [^]
https://prnt.sc/gseh6t [^]
https://prnt.sc/gseh3y [^]
Screenshot show that US Army still using an RG-33 as Mot Inf Rather then New MRAP:
https://prnt.sc/gse02p [^]
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.76
Did you used any other mod when the error occurred?No
Which mods?USAF,AFRF
Attached Files

- Relationships

-  Notes
(0006610)
da12thMonkey (administrator)
2017-10-02 21:47
edited on: 2017-10-02 21:50

This is an engine issue with Arma. The game culls light sources if there are too many of them, in order to optimise performance. This includes street lights and vehicle lights

Increasing your "Dynamic Lights" setting in video options will help to some extent and allow you to render more light sources. But there is still some limit on how many the game will render at a time.

I will try to replace the RG-33 with the newer version though

(0006611)
Mr Mack (reporter)
2017-10-02 21:50

@da12thMonkey Almost forgot about that US Army still using with RG-33 as Mot Inf.
(0006613)
da12thMonkey (administrator)
2017-10-02 21:51

Yes, sorry I forgot to address that issue - I'll fix it.

- Issue History
Date Modified Username Field Change
2017-10-02 19:19 Mr Mack New Issue
2017-10-02 19:24 Mr Mack Additional Information Updated View Revisions
2017-10-02 19:25 Mr Mack Additional Information Updated View Revisions
2017-10-02 19:27 Mr Mack Additional Information Updated View Revisions
2017-10-02 19:42 Mr Mack Which mods? USAF => USAF,AFRF
2017-10-02 19:42 Mr Mack Steps to Reproduce Updated View Revisions
2017-10-02 19:42 Mr Mack Additional Information Updated View Revisions
2017-10-02 19:44 Mr Mack Steps to Reproduce Updated View Revisions
2017-10-02 21:47 da12thMonkey Note Added: 0006610
2017-10-02 21:47 da12thMonkey Status new => closed
2017-10-02 21:47 da12thMonkey Assigned To => da12thMonkey
2017-10-02 21:47 da12thMonkey Resolution open => not fixable
2017-10-02 21:50 Mr Mack Note Added: 0006611
2017-10-02 21:50 da12thMonkey Note Edited: 0006610 View Revisions
2017-10-02 21:51 da12thMonkey Note Added: 0006613


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