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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002758 | AFRF | [All Projects] General | public | 2016-11-12 06:05 | 2016-11-12 08:17 | ||||||||
Reporter | h1ght | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | feature | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4.2 | |||||||||||
Summary | 0002758: Mi-24 exhaust Covers - VDV vs. VVS | ||||||||||||
Description | Hello, the option "hide exhaust cover" doesnt work on the RHS_Mi24V_vdv models or better said, all vdv mi-24 units doenst have exhaust covers or doenst affected by this option. is it a bug or feature? cant find it in the tracker here. regards | ||||||||||||
Steps To Reproduce | place a vdv mi-24 unit on the map, and edit attributes. on the bottom there are the custom options. "Hide exhaust cover" make a cross/uncheck | ||||||||||||
Additional Information | mods active in the editor === Active Addons === rhs_c_2s3 rhs_c_a2port_car A3_Air_F_Heli rhs_c_a2port_air rhs_c_bmp3 rhs_c_bmp rhs_c_a2port_armor CUP_WheeledVehicles_BTR90 rhs_c_btr rhsusf_c_weapons ace_optics A3_Modules_F_Curator ace_medical_menu ace_cargo ace_rearm ace_refuel ace_repair ace_winddeflection ace_weather ace_ui ace_nightvision ace_mk6mortar ace_microdagr ace_map ace_interaction ace_explosives ace_fastroping ace_captives ace_optionsmenu ace_advanced_throwing ace_advanced_fatigue ace_advanced_ballistics ace_hearing ace_medical A3_Weapons_F ace_compat_rhs_afrf3 rhs_sounds rhs_c_weapons rhs_c_troops loaded mods rhs complete cup ace3 cba3 ares ares achilles des elevator jbad couple of maps forklift niarms complete + compat rhs/ace/cup asdg joint rail thingy mod, something like that. (will update after ive looked) fir airweapons + some f14/f15 etc. pool tu bombers + camonet airfield logistics r3f advanced logistic bwmod ffaa more more more content mods/units btw. is it possible to use copytoclipboard to output loaded mods (required addons within the editor just shows the placed mods on the map) offtopic is it possible to add mods/mechanik into the mission later? and remove them and remove the content out of the mission file if something left behind? or does arma remove it properly? | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.64 | ||||||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||||||
Which mods? | niarms, ffa, bwmod couple of others see up | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0005513) h1ght (reporter) 2016-11-12 06:07 |
input === Active Addons === rhs_c_2s3 rhs_c_a2port_car A3_Air_F_Heli rhs_c_a2port_air rhs_c_bmp3 rhs_c_bmp rhs_c_a2port_armor CUP_WheeledVehicles_BTR90 rhs_c_btr rhsusf_c_weapons ace_optics A3_Modules_F_Curator ace_medical_menu ace_cargo ace_rearm ace_refuel ace_repair ace_winddeflection ace_weather ace_ui ace_nightvision ace_mk6mortar ace_microdagr ace_map ace_interaction ace_explosives ace_fastroping ace_captives ace_optionsmenu ace_advanced_throwing ace_advanced_fatigue ace_advanced_ballistics ace_hearing ace_medical A3_Weapons_F ace_compat_rhs_afrf3 rhs_sounds rhs_c_weapons rhs_c_troops into the bottom "other mods" and then click on add/open report will shown error. string to long, going back reedit it and add/apply/create report will create 2 reports at same time |
(0005514) h1ght (reporter) 2016-11-12 06:08 |
i mean, in the formular, "Which Mods" just paste the list into it -> string to long -> going back reedit -> add -> create 2 reports |
(0005515) h1ght (reporter) 2016-11-12 06:12 |
and btw. i dont want to create a new report because its a small/trivial bug. couple of squads/compositions arent placed properly. sometimes multiply soldiers/units stuck in a vehicle, i can recheck it, forgot the name. and last "bug" one of the btr's got a model/clipping bug in the editor, placing multiply soldiers into it will popup out of the roof rhs_btr80_vmf, will add screen again. |
(0005516) h1ght (reporter) 2016-11-12 06:14 |
http://images.akamai.steamusercontent.com/ugc/253719829864759498/4FE7BB2B2E96898090BAF4CD635B55CE527D0DE4/ [^] |
(0005517) reyhard (administrator) 2016-11-12 08:17 |
"one of the btr's got a model/clipping bug in the editor, placing multiply soldiers into it will popup out of the roof" it looks ok when you launch scenario |
Issue History | |||
Date Modified | Username | Field | Change |
2016-11-12 06:05 | h1ght | New Issue | |
2016-11-12 06:07 | h1ght | Note Added: 0005513 | |
2016-11-12 06:08 | h1ght | Note Added: 0005514 | |
2016-11-12 06:12 | h1ght | Note Added: 0005515 | |
2016-11-12 06:14 | h1ght | Note Added: 0005516 | |
2016-11-12 08:17 | reyhard | Note Added: 0005517 | |
2016-11-12 08:17 | reyhard | Status | new => resolved |
2016-11-12 08:17 | reyhard | Fixed in Version | => 0.4.2 |
2016-11-12 08:17 | reyhard | Resolution | open => fixed |
2016-11-12 08:17 | reyhard | Assigned To | => reyhard |
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