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0002758AFRF[All Projects] Generalpublic2016-11-12 06:052016-11-12 08:17
h1ght 
reyhard 
nonefeaturealways
resolvedfixed 
 
0.4.2 
No
1.64
Yes
niarms, ffa, bwmod couple of others see up
0002758: Mi-24 exhaust Covers - VDV vs. VVS
Hello,

the option "hide exhaust cover" doesnt work on the RHS_Mi24V_vdv models or better said, all vdv mi-24 units doenst have exhaust covers or doenst affected by this option.

is it a bug or feature? cant find it in the tracker here.
regards

place a vdv mi-24 unit on the map, and edit attributes. on the bottom there are the custom options.

"Hide exhaust cover" make a cross/uncheck
mods active in the editor
=== Active Addons ===
rhs_c_2s3
rhs_c_a2port_car
A3_Air_F_Heli
rhs_c_a2port_air
rhs_c_bmp3
rhs_c_bmp
rhs_c_a2port_armor
CUP_WheeledVehicles_BTR90
rhs_c_btr
rhsusf_c_weapons
ace_optics
A3_Modules_F_Curator
ace_medical_menu
ace_cargo
ace_rearm
ace_refuel
ace_repair
ace_winddeflection
ace_weather
ace_ui
ace_nightvision
ace_mk6mortar
ace_microdagr
ace_map
ace_interaction
ace_explosives
ace_fastroping
ace_captives
ace_optionsmenu
ace_advanced_throwing
ace_advanced_fatigue
ace_advanced_ballistics
ace_hearing
ace_medical
A3_Weapons_F
ace_compat_rhs_afrf3
rhs_sounds
rhs_c_weapons
rhs_c_troops


loaded mods
rhs complete
cup
ace3
cba3
ares
ares achilles
des elevator
jbad
couple of maps
forklift
niarms complete + compat rhs/ace/cup
asdg joint rail thingy mod, something like that. (will update after ive looked)
fir airweapons + some f14/f15 etc.
pool tu bombers + camonet
airfield logistics
r3f advanced logistic
bwmod
ffaa
more more more content mods/units
btw. is it possible to use copytoclipboard to output loaded mods (required addons within the editor just shows the placed mods on the map)

offtopic

is it possible to add mods/mechanik into the mission later? and remove them and remove the content out of the mission file if something left behind?
or does arma remove it properly?
No tags attached.
Issue History
2016-11-12 06:05h1ghtNew Issue
2016-11-12 06:07h1ghtNote Added: 0005513
2016-11-12 06:08h1ghtNote Added: 0005514
2016-11-12 06:12h1ghtNote Added: 0005515
2016-11-12 06:14h1ghtNote Added: 0005516
2016-11-12 08:17reyhardNote Added: 0005517
2016-11-12 08:17reyhardStatusnew => resolved
2016-11-12 08:17reyhardFixed in Version => 0.4.2
2016-11-12 08:17reyhardResolutionopen => fixed
2016-11-12 08:17reyhardAssigned To => reyhard

Notes
(0005513)
h1ght   
2016-11-12 06:07   
input
=== Active Addons ===
rhs_c_2s3
rhs_c_a2port_car
A3_Air_F_Heli
rhs_c_a2port_air
rhs_c_bmp3
rhs_c_bmp
rhs_c_a2port_armor
CUP_WheeledVehicles_BTR90
rhs_c_btr
rhsusf_c_weapons
ace_optics
A3_Modules_F_Curator
ace_medical_menu
ace_cargo
ace_rearm
ace_refuel
ace_repair
ace_winddeflection
ace_weather
ace_ui
ace_nightvision
ace_mk6mortar
ace_microdagr
ace_map
ace_interaction
ace_explosives
ace_fastroping
ace_captives
ace_optionsmenu
ace_advanced_throwing
ace_advanced_fatigue
ace_advanced_ballistics
ace_hearing
ace_medical
A3_Weapons_F
ace_compat_rhs_afrf3
rhs_sounds
rhs_c_weapons
rhs_c_troops


into the bottom "other mods" and then click on add/open report will shown error.
string to long, going back reedit it and add/apply/create report will create 2 reports at same time
(0005514)
h1ght   
2016-11-12 06:08   
i mean, in the formular, "Which Mods" just paste the list into it -> string to long -> going back reedit -> add -> create 2 reports
(0005515)
h1ght   
2016-11-12 06:12   
and btw. i dont want to create a new report because its a small/trivial bug.

couple of squads/compositions arent placed properly.

sometimes multiply soldiers/units stuck in a vehicle, i can recheck it, forgot the name.

and last "bug"

one of the btr's got a model/clipping bug in the editor, placing multiply soldiers into it will popup out of the roof

rhs_btr80_vmf, will add screen again.
(0005516)
h1ght   
2016-11-12 06:14   
http://images.akamai.steamusercontent.com/ugc/253719829864759498/4FE7BB2B2E96898090BAF4CD635B55CE527D0DE4/ [^]
(0005517)
reyhard   
2016-11-12 08:17   
"one of the btr's got a model/clipping bug in the editor, placing multiply soldiers into it will popup out of the roof" it looks ok when you launch scenario