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IDProjectCategoryView StatusDate SubmittedLast Update
0002526AFRF[All Projects] Generalpublic2016-07-27 00:242016-10-15 13:47
ReporterDystopian 
Assigned ToBakerman 
PrioritynoneSeverityminorReproducibilityalways
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.4.2 
Summary0002526: PSNR-5 doesn't find vehicles which are below terrain level
DescriptionSince some BI patch many vehicles (both vanilla and from mods) have getPosATL height less than 0. E.g. RHS_M6 and rhsusf_m1a1aimd_usarmy, vanilla Offroad and SUV, and some vehicles with damaged wheels.
This makes terrainIntersect* commands return true for such vehicle positions.
I tested PSNR-5 on BRM-1K (rhs_gRadarContact.sqf). I think Shtora can also be affected (rhs_shtoraDetect.sqf).
The similar trouble was fixed in ACE with aimPos command instead getPosASL https://github.com/acemod/ACE3/pull/4130. [^]
Steps To ReproduceTurn on PSNR-5 on BRM-1K and try to find moving M1A1 on map.
Additional Informationrepro mission included. There are moving M1A1, M113 and man in front of BRM-1K.
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.62
Did you used any other mod when the error occurred?No
Which mods?
Attached Files7z file icon rhs_radar.VR.pbo.7z [^] (956 bytes) 2016-07-27 00:24

- Relationships

-  Notes
(0005419)
Bakerman (viewer)
2016-10-15 13:47

Fixed PSNR. Shtora should be fine because it uses eyePos. Thanks for reporting.

- Issue History
Date Modified Username Field Change
2016-07-27 00:24 Dystopian New Issue
2016-07-27 00:24 Dystopian File Added: rhs_radar.VR.pbo.7z
2016-07-27 14:38 Bakerman Assigned To => Bakerman
2016-07-27 14:38 Bakerman Status new => assigned
2016-07-27 17:01 Dystopian Additional Information Updated View Revisions
2016-10-15 13:47 Bakerman Note Added: 0005419
2016-10-15 13:47 Bakerman Status assigned => resolved
2016-10-15 13:47 Bakerman Fixed in Version => 0.4.2
2016-10-15 13:47 Bakerman Resolution open => fixed


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