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ID | Project | Category | View Status | Date Submitted | Last Update |
0002526 | AFRF | [All Projects] General | public | 2016-07-27 00:24 | 2016-10-15 13:47 |
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Reporter | Dystopian | |
Assigned To | Bakerman | |
Priority | none | Severity | minor | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.4.2 | |
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Summary | 0002526: PSNR-5 doesn't find vehicles which are below terrain level |
Description | Since some BI patch many vehicles (both vanilla and from mods) have getPosATL height less than 0. E.g. RHS_M6 and rhsusf_m1a1aimd_usarmy, vanilla Offroad and SUV, and some vehicles with damaged wheels.
This makes terrainIntersect* commands return true for such vehicle positions.
I tested PSNR-5 on BRM-1K (rhs_gRadarContact.sqf). I think Shtora can also be affected (rhs_shtoraDetect.sqf).
The similar trouble was fixed in ACE with aimPos command instead getPosASL https://github.com/acemod/ACE3/pull/4130. [^] |
Steps To Reproduce | Turn on PSNR-5 on BRM-1K and try to find moving M1A1 on map. |
Additional Information | repro mission included. There are moving M1A1, M113 and man in front of BRM-1K. |
Tags | No tags attached. |
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Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.62 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Attached Files | rhs_radar.VR.pbo.7z [^] (956 bytes) 2016-07-27 00:24 |
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