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0002526AFRF[All Projects] Generalpublic2016-07-27 00:242016-10-15 13:47
Dystopian 
Bakerman 
noneminoralways
resolvedfixed 
 
0.4.2 
No
1.62
No
0002526: PSNR-5 doesn't find vehicles which are below terrain level
Since some BI patch many vehicles (both vanilla and from mods) have getPosATL height less than 0. E.g. RHS_M6 and rhsusf_m1a1aimd_usarmy, vanilla Offroad and SUV, and some vehicles with damaged wheels.
This makes terrainIntersect* commands return true for such vehicle positions.
I tested PSNR-5 on BRM-1K (rhs_gRadarContact.sqf). I think Shtora can also be affected (rhs_shtoraDetect.sqf).
The similar trouble was fixed in ACE with aimPos command instead getPosASL https://github.com/acemod/ACE3/pull/4130. [^]
Turn on PSNR-5 on BRM-1K and try to find moving M1A1 on map.
repro mission included. There are moving M1A1, M113 and man in front of BRM-1K.
No tags attached.
7z rhs_radar.VR.pbo.7z (956) 2016-07-27 00:24
https://feedback.rhsmods.org/file_download.php?file_id=1176&type=bug
Issue History
2016-07-27 00:24DystopianNew Issue
2016-07-27 00:24DystopianFile Added: rhs_radar.VR.pbo.7z
2016-07-27 14:38BakermanAssigned To => Bakerman
2016-07-27 14:38BakermanStatusnew => assigned
2016-07-27 17:01DystopianAdditional Information Updatedbug_revision_view_page.php?rev_id=3163#r3163
2016-10-15 13:47BakermanNote Added: 0005419
2016-10-15 13:47BakermanStatusassigned => resolved
2016-10-15 13:47BakermanFixed in Version => 0.4.2
2016-10-15 13:47BakermanResolutionopen => fixed

Notes
(0005419)
Bakerman   
2016-10-15 13:47   
Fixed PSNR. Shtora should be fine because it uses eyePos. Thanks for reporting.