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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0006828 | AFRF | [All Projects] General | public | 2023-05-07 15:15 | 2023-05-07 15:15 | ||||||||
Reporter | 222_461 | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | tweak | Reproducibility | N/A | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0006828: Decal NumberPositionArray for T-72B obr 1984, 1985,1989 not working | ||||||||||||
Description | trying to use this from https://www.rhsmods.org/w/afrfdecals#vehicle-label-positions [^] [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; To add the guard decal onto the tanks. However, this would change the actual texture of the tank itself. | ||||||||||||
Steps To Reproduce | place this following code into init of T-72B series tanks: [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; By changing the number position array, it actually changes the different regions. 1 - 4 seem to be the regions that are effected depending on number. The screenshot included shows what happens when the code above is used. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | Stable | ||||||||||||
Arma 3 version | 2.12 | ||||||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||||||
Which mods? | Global Mobilization DLC | ||||||||||||
Attached Files | Screenshot 2023-05-07 211249.png [^] (502,454 bytes) 2023-05-07 15:15 | ||||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2023-05-07 15:15 | 222_461 | New Issue | |
2023-05-07 15:15 | 222_461 | File Added: Screenshot 2023-05-07 211249.png |
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