RHS Feedback - AFRF  | |||||
| View Issue Details | |||||
| ID | Project | Category | View Status | Date Submitted | Last Update | 
| 0006828 | AFRF | [All Projects] General | public | 2023-05-07 15:15 | 2023-05-07 15:15 | 
| Reporter | 222_461 | ||||
| Assigned To | |||||
| Priority | none | Severity | tweak | Reproducibility | N/A | 
| Status | new | Resolution | open | ||
| Platform | OS | OS Version | |||
| Product Version | |||||
| Target Version | Fixed in Version | ||||
| Is it a wish/request? | No | ||||
| RHS version | Stable | ||||
| Arma 3 version | 2.12 | ||||
| Did you used any other mod when the error occurred? | Yes | ||||
| Which mods? | Global Mobilization DLC | ||||
| Summary | 0006828: Decal NumberPositionArray for T-72B obr 1984, 1985,1989 not working | ||||
| Description | trying to use this from https://www.rhsmods.org/w/afrfdecals#vehicle-label-positions [^] [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; To add the guard decal onto the tanks. However, this would change the actual texture of the tank itself.  | ||||
| Steps To Reproduce | place this following code into init of T-72B series tanks: [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; By changing the number position array, it actually changes the different regions. 1 - 4 seem to be the regions that are effected depending on number. The screenshot included shows what happens when the code above is used.  | ||||
| Additional Information | |||||
| Tags | No tags attached. | ||||
| Relationships | |||||
| Attached Files | https://feedback.rhsmods.org/file_download.php?file_id=2422&type=bug  | ||||
| Issue History | |||||
| Date Modified | Username | Field | Change | ||
| 2023-05-07 15:15 | 222_461 | New Issue | |||
| 2023-05-07 15:15 | 222_461 | File Added: Screenshot 2023-05-07 211249.png | |||
| There are no notes attached to this issue. |