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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0006180 | USAF | General | public | 2021-02-24 17:48 | 2021-02-26 08:14 | ||||||||
Reporter | N_icomach | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | major | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.5.5 | |||||||||||
Summary | 0006180: UH60M Door Gunner Backwards | ||||||||||||
Description | With the latest arma release (2.02.147284) the door gunner is backwards. | ||||||||||||
Steps To Reproduce | Enter EDEN Spawn UH60M Enter in Door Gunner position Observe its backwards | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | Stable | ||||||||||||
Arma 3 version | 2.00 | ||||||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||||||
Which mods? | CBA A3 | ||||||||||||
Attached Files | 20210224082216_1.jpg [^] (257,788 bytes) 2021-02-24 17:48
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Notes | |
(0011475) N_icomach (reporter) 2021-02-25 01:57 |
Have asked around, other players see the same issues. https://gyazo.com/f1ca8c269b48f1630384673b246ea40a [^] |
(0011476) reyhard (administrator) 2021-02-25 11:51 |
Indeed, we are aware of it - fix with some description of the issue should appear later today. |
(0011479) reyhard (administrator) 2021-02-26 07:41 |
Since 2.02, Ghosthawk is using new turret limits tech ( https://community.bistudio.com/wiki/Arma_3:_Cars_Config_Guidelines#Firing_from_vehicles [^] class TurnIn) which RHS UH60M was inheriting. In RHS case, UH60 base was inheriting MainTurret class from UH80 & then second turret in UH60 config was based on primary MainTurret, which resulted in two turrets having limits for left side. To anyone facing same issue: you can either record new limits https://community.bistudio.com/wiki/diag_recordTurretLimits [^] or take a look at this example https://pastebin.com/DskZZmxm [^] Probably class TurnIn {}; could disable new turret limits too but I haven't tested it! |
(0011480) N_icomach (reporter) 2021-02-26 08:14 |
Thank you Reyhard! |
Issue History | |||
Date Modified | Username | Field | Change |
2021-02-24 17:48 | N_icomach | New Issue | |
2021-02-24 17:48 | N_icomach | File Added: 20210224082216_1.jpg | |
2021-02-25 01:57 | N_icomach | Note Added: 0011475 | |
2021-02-25 11:51 | reyhard | Note Added: 0011476 | |
2021-02-25 11:51 | reyhard | Assigned To | => reyhard |
2021-02-25 11:51 | reyhard | Status | new => assigned |
2021-02-25 19:10 | reyhard | Status | assigned => resolved |
2021-02-25 19:10 | reyhard | Fixed in Version | => 0.5.5 |
2021-02-25 19:10 | reyhard | Resolution | open => fixed |
2021-02-26 07:41 | reyhard | Note Added: 0011479 | |
2021-02-26 08:14 | N_icomach | Note Added: 0011480 |
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