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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004149 | AFRF | [All Projects] General | public | 2018-05-04 13:54 | 2018-05-05 09:06 | ||||
Reporter | joepeacekeeper | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004149: Multiple instances of FuelLeak.sqf running all the time | ||||||||
Description | Can anyone explain why I see extra threads running on my server regarding the rhs mods? This is part of the output from infistar {diag_activeSQFScripts} function. I reinstalled all the RHS mods in case of corruption but this still occurs. My server shows 11 threads instead of the normal 7 which accounts for the 4 items listed below. This is running 4 times v = _this select 0; _f = _this select 1; _d =_v getHitPointDamage ""HITfuel""; while{_d<=_v getHitPo","\rhsafrf\addons\rhs_c_a2port_car\scripts\fuelLeak.sqf [RHS_fnc_fuelLeak]",true,12],["<spawn> | ||||||||
Steps To Reproduce | Runs all the time | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.82 | ||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||
Which mods? | all rhs mods. advanced towing | ||||||||
Attached Files | |||||||||
Notes | |
(0007728) reyhard (administrator) 2018-05-04 14:44 |
is it happening if you don't hit vehicle at all too? |
(0007729) joepeacekeeper (reporter) 2018-05-04 19:18 |
Yes... happens when server 1st starts up. I even went into the database and repaired all vehicles on the server and it still occurs.. |
(0007730) reyhard (administrator) 2018-05-04 19:41 |
what kind of server it is? anyway, it shouldn't be an issue in next rhs version since that script was replaced with engine functionality - asking more out of curiosity since it seems like something wrong is going on your server [tested stable version and couldn't reproduce that error] |
(0007731) joepeacekeeper (reporter) 2018-05-04 19:53 |
Running the server at GTXGaming... I am in the process of deleting the mods and re downloading to see if that it the issue. Running exile altis map. with advanced towing, sling loading, revive, DMS and Occupation. I have been having higher than normal cpu usage on the server since they moved it to a new box a few weeks ago.. I have been trying to troubleshoot this and that is why i saw the script running 4 times. |
(0007732) joepeacekeeper (reporter) 2018-05-04 20:16 |
Still seeing it after replacing the mods here is the output from {diag_activeSQFScripts} "BIS_fnc_param","exile_client\code\ExileClient_system_thread_initialize.sqf",true,41],["<spawn> _v = _this select 0; _f = _this select 1; _d =_v getHitPointDamage ""HITfuel""; while{_d<=_v getHitPo","\rhsafrf\addons\rhs_c_a2port_car\scripts\fuelLeak.sqf [RHS_fnc_fuelLeak]",true,12],["<spawn> _v = _this select 0; _f = _this select 1; _d =_v getHitPointDamage ""HITfuel""; while{_d<=_v getHitPo","\rhsafrf\addons\rhs_c_a2port_car\scripts\fuelLeak.sqf [RHS_fnc_fuelLeak]",true,12],["<spawn> _v = _this select 0; _f = _this select 1; _d =_v getHitPointDamage ""HITfuel""; while{_d<=_v getHitPo","\rhsafrf\addons\rhs_c_a2port_car\scripts\fuelLeak.sqf [RHS_fnc_fuelLeak]",true,12],["<spawn> _v = _this select 0; _f = _this select 1; _d =_v getHitPointDamage ""HITfuel""; while{_d<=_v getHitPo","\rhsafrf\addons\rhs_c_a2port_car\scripts\fuelLeak.sqf [RHS_fnc_fuelLeak]",true,12],["mpmissions\__CUR_MP.Altis\scarCODE\ServerInfoMenu\sqf\initLocal.sqf","mpmissions\__CUR_MP.Altis\scarCODE\ServerInfoMenu\sqf\initLocal.sqf",true,35],["mpmissions\__CUR_MP.Altis\IgiLoad\IgiLoadInit.sqf","mpmissions\__CUR_MP.Altis\IgiLoad\IgiLoadInit.sqf",true,35],["BIS_fnc_itemType","",true,192],["<spawn> while {true} do { if(!isNull player && isPlayer player) then { if!( player getVariable [""ASL_Action","",true,1078],["<spawn> while {true} do { if(!isNull player && isPlayer player) then { if!( player getVariable [""SA_Tow_Act","",true,745],["<spawn> ","",true,762],["RE_CHECKS","",true,26],["<spawn> while {true} do { waitUntil{!isNil ""ExileClientLoadedIn""}; UISleep 0.1; waitUntil{ExileClientLoaded","ExAdClient\HaloParachute\postInit.sqf [ExAd_fnc_postInitHP]",true,57],["BIS_fnc_param","mpmissions\__CUR_MP.Altis\ExadClient\XM8\Apps\CHVD\config.sqf",true,79],["<spawn> for ""_i"" from 0 to 1 step 0 do { waitUntil {UAVControl (getConnectedUAV player) select 1 != """"}; [n","mpmissions\__CUR_MP.Altis\ExadClient\XM8\Apps\CHVD\config.sqf",true,84],["<spawn>while {true} do{if(isNull objectParent player)then{player_pos_no_vehicle = player modelToWorldVisual","",true,104],["<spawn> waituntil { sleep 2; { if (isnil {_x getVariable ""IL_Taru_Action_Attach""}) then { _x setVariable [","mpmissions\__CUR_MP.Altis\IgiLoad\IgiLoadTaru.sqf",true,32],["<spawn> disableSerialization; private['_display','_button','_state','_text','_function','_color']; _display","",true,3907],["<spawn> disableSerialization; _oldText = ['wf1tTCT',''] call fnc_getPNS; _display = findDisplay -1341; _wf","",true,138],["<spawn> disableSerialization; _oldText = ['wf2tTCT',''] call fnc_getPNS; |
(0007733) reyhard (administrator) 2018-05-05 09:06 |
I guess it's something in the mission itself - like vehicles starting damaged or something like that. As I said, that script was replaced anyway so there is nothing you should worry about |
Issue History | |||
Date Modified | Username | Field | Change |
2018-05-04 13:54 | joepeacekeeper | New Issue | |
2018-05-04 14:44 | reyhard | Note Added: 0007728 | |
2018-05-04 14:44 | reyhard | Assigned To | => reyhard |
2018-05-04 14:44 | reyhard | Status | new => feedback |
2018-05-04 19:18 | joepeacekeeper | Note Added: 0007729 | |
2018-05-04 19:18 | joepeacekeeper | Status | feedback => new |
2018-05-04 19:41 | reyhard | Note Added: 0007730 | |
2018-05-04 19:41 | reyhard | Status | new => feedback |
2018-05-04 19:53 | joepeacekeeper | Note Added: 0007731 | |
2018-05-04 19:53 | joepeacekeeper | Status | feedback => new |
2018-05-04 20:16 | joepeacekeeper | Note Added: 0007732 | |
2018-05-05 09:06 | reyhard | Note Added: 0007733 | |
2018-05-05 09:06 | reyhard | Status | new => closed |
2018-05-05 09:06 | reyhard | Resolution | open => no change required |
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