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ID | Project | Category | View Status | Date Submitted | Last Update |
0004080 | AFRF | [All Projects] General | public | 2018-04-12 17:03 | 2018-04-15 12:57 |
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Reporter | monkeyman | |
Assigned To | reyhard | |
Priority | none | Severity | minor | Reproducibility | always |
Status | closed | Resolution | won't fix | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | | |
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Summary | 0004080: AI targeting planes/helos with laser guided missiles and accurately hitting. |
Description | T-72s loaded with laser guided missiles will target and "lock on" to helos/aircraft with even better accuracy than MANPADs/AA missiles.
Zipping through trees at low level flight with the AH64D, the AI can still track the helo and have the missiles either hit or land an extremely near miss. Circling the air with an A10 also results in the AI targeting and launching missiles repeatedly that results in hits or near misses. Flares do not have any effect on the missile's lock and the AI can still reliably hit even with evasive maneuvers. the AT missiles can also pull off maneuvers way beyond the capabilities of AA missiles. |
Steps To Reproduce | Put down some T-72s in editor (I used Chdkz insurgents) set them to seek and destroy with a waypoint, set down player flown plane/helo and fly around them, spot the missile launch trails from the tank and see it accurately track behind the aircraft/helo. |
Tags | No tags attached. |
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Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.82 |
Did you used any other mod when the error occurred? | Yes |
Which mods? | Firewill's aircrafts, NIarms, BWmod, VSM gear packs, SMA |
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Attached Files | |
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