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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0003496 | AFRF | [All Projects] General | public | 2017-09-17 15:15 | 2017-09-18 00:59 |
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| Reporter | cych | |
| Assigned To | PuFu | |
| Priority | none | Severity | tweak | Reproducibility | always |
| Status | closed | Resolution | no change required | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | | |
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| Summary | 0003496: dust effect improvement for bullet impact on ground and surfaces. |
| Description | We currently have the regular BIS dust effect for bullet impact, but it really seems a bit botched. there seems to be no difference whatever the caliber used 5.56/.50cal and it's globally too thin, not enough visible at distance, above all when using large calibers.
a better bullet impact effect would also allow to get a clearer sight picture of where the bullets hit and would be easier for second shot adjustement. |
| Steps To Reproduce | in mission editor take a M107 shot a house at 1000m. impact dust effect seems minimalist. |
| Tags | No tags attached. |
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| Is it a wish/request? | Yes |
| RHS version | |
| Arma 3 version | 1.76 |
| Did you used any other mod when the error occurred? | No |
| Which mods? | ACE CBA |
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| Attached Files | |
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