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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002867 | USAF | [All Projects] General | public | 2017-01-17 15:31 | 2017-01-24 16:37 | ||||||||
Reporter | EasyEB | ||||||||||||
Assigned To | da12thMonkey | ||||||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4.2.1 | |||||||||||
Summary | 0002867: Weapon lights on MP7A2 does not funcion. | ||||||||||||
Description | Greetings! So this is as simple as the title says. No BI or RHS weapon lights funcion on the MP7A2 models. | ||||||||||||
Steps To Reproduce | Equip any weapon light on any MP7A2 model and try to turn on the light. | ||||||||||||
Additional Information | I love you. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.64 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Notes | |
(0005724) da12thMonkey (administrator) 2017-01-18 21:19 |
Should be fixed in the next update. Was caused by inheriting from the Vermin SMG (class SMG_01_F), which has an integral flashlight configured. Apparently integrating the light on the weapon overrides the lights on attachments. So parent class has now been changed to another weapon that doesn't have an integral light |
Issue History | |||
Date Modified | Username | Field | Change |
2017-01-17 15:31 | EasyEB | New Issue | |
2017-01-18 21:19 | da12thMonkey | Note Added: 0005724 | |
2017-01-18 21:19 | da12thMonkey | Status | new => resolved |
2017-01-18 21:19 | da12thMonkey | Fixed in Version | => 0.4.3 |
2017-01-18 21:19 | da12thMonkey | Resolution | open => fixed |
2017-01-18 21:19 | da12thMonkey | Assigned To | => da12thMonkey |
2017-01-24 16:37 | da12thMonkey | Fixed in Version | 0.4.3 => 0.4.2.1 |
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