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IDProjectCategoryView StatusDate SubmittedLast Update
0002805AFRF[All Projects] Generalpublic2016-12-16 00:462016-12-16 11:53
ReporterFederico76 
Assigned Toreyhard 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionduplicate 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002805: Kornet ATGM "slipping" way too forward after assembling.
DescriptionWhen you assemble a Kornet ATGM (with one piece on the ground and the other on your back) it will always spawn about 5-6 meters away from the piece on the ground.
Actually, this is a problem with every weapon that can be "assembled" even in the vanilla game, but with the kornet the problem is a lot bigger as it moves way too far from the place you're supposed to place it.
This can be really frustrating if you're trying to place it near a cliff, or behind cover...
Steps To ReproduceWith the editor, place a manned kornet ATGM on the ground, set it as player. Start the game. First disassemble the weapon, than try to assemble it again.
Additional InformationThe problem seems to be related to the "box" that you can see when you select the object in the editor. In fact, after some testing, i noticed that the assembled weapon spawn in a way to make sure that the player is just outside the "box". Probably it is some kind of "collision box", but for the kornet it's way oversized.
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.66
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

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-  Notes
(0005613)
reyhard (administrator)
2016-12-16 11:53

http://feedback.rhsmods.org/view.php?id=2744 [^]

- Issue History
Date Modified Username Field Change
2016-12-16 00:46 Federico76 New Issue
2016-12-16 11:53 reyhard Note Added: 0005613
2016-12-16 11:53 reyhard Status new => closed
2016-12-16 11:53 reyhard Assigned To => reyhard
2016-12-16 11:53 reyhard Resolution open => duplicate


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