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IDProjectCategoryView StatusDate SubmittedLast Update
0002352AFRF[All Projects] Generalpublic2016-06-17 19:522016-06-18 16:36
ReporterScruffy 
Assigned ToBakerman 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionunable to reproduce 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0002352: Armor system breaks other mods
DescriptionSince the latest update the new armor system is added to other addons as well.

For example any CUP T-72 can now become nearly invincible against all CUP launchers.
Running only CUP a CUP javelin is 100% deadly for the CUP T-72 on a hit. Loading RHS v0.4.1 with it but still only using CUP classes the same CUP Javelin now sometimes does 0.05 damage on the CUP T-72.
Damage is now highly dependent on position and luck, especially with the Javelin which you can't aim yourself.

All vehicles get a new eventhandler and the function rhs_fnc_hitPart checks if type=tank, I assume that is the problem here because wheeled vehicles still work.
I don't understand what the script is doing exactly, but could an additional check be added for non-RHS ammunition?


It's not really feasible to always have every player and the server restart with a different modset when switching from an RHS to a CUP mission because a single T-72 may break a mission when it shrugs of a SMAW, two Javelins and an AT-4.
Steps To Reproduce- load Arma with both CUP and RHS addons
- shoot CUP tanks with CUP launchers
- check damage cursortarget

- load Arma with CUP and without RHS
- shoot CUP tanks with CUP launchers
- check damage cursortarget

- compare damage
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.60
Did you used any other mod when the error occurred?Yes
Which mods?CUP
Attached Files

- Relationships

-  Notes
(0004742)
Bakerman (viewer)
2016-06-17 20:21

We tested your scenario and didn't have any issues.

Please unload all other addons excluding CUP and set the global variable 'RHS_HEAT_ENABLED' to false in your mission and try again. This will completely disable the 'rhs_fnc_hitPart' script.
(0004743)
Bakerman (viewer)
2016-06-17 20:32

Also the script only runs when cfgAmmo 'ais_ce_penetrators' is set, so it is checking for non-RHS/AIS/RAM ammunition.
(0004747)
Scruffy (reporter)
2016-06-18 15:21

It was always a bit hit or miss so I tried to capture a video and this time I have the problem all the time loading only CUP and it worked most of the time with RHS and CUP loaded.
Screwed over by chance I guess, will try to test more and get it on the CUP bugtracker. Thanks for testing and sorry for wasting your time :(
(0004748)
Bakerman (viewer)
2016-06-18 16:36

We appreciate users reporting bugs, especially when it done with such detail. So no time wasted. I will close this ticket since it is no longer valid.

- Issue History
Date Modified Username Field Change
2016-06-17 19:52 Scruffy New Issue
2016-06-17 20:21 Bakerman Note Added: 0004742
2016-06-17 20:32 Bakerman Note Added: 0004743
2016-06-18 15:21 Scruffy Note Added: 0004747
2016-06-18 16:36 Bakerman Note Added: 0004748
2016-06-18 16:36 Bakerman Assigned To => Bakerman
2016-06-18 16:36 Bakerman Status new => closed
2016-06-18 16:36 Bakerman Resolution open => unable to reproduce


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