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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002177 | USAF | [All Projects] General | public | 2016-05-19 11:47 | 2016-05-20 14:56 | ||||
Reporter | Matosh | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | won't fix | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002177: M240 Reload animation bugs | ||||||||
Description | - screenshots bug1 and bug2 are self-explanatory - on screenshots bug3 and bug4, the hand is not in contact with the charging handle, not sure if intentional - while bipod is deployed and reload animation is initiated, the moment when charging handle is pulled up there's a fast twitchiness, I slowed it down and it appears to be animation switch from the one where the left hand is below the gun (standard carry animation) to the one where left hand is on the way to the buttstock, could be Arma thing, but twitching part is noticeable. M240B - rhs_weap_m240B M240B (CAP) - rhs_weap_m240B_CAP M240G - rhs_weap_m240G | ||||||||
Steps To Reproduce | 1. Grab one of the above mentioned machine gun. 2. Initiate reloading procedure. 3. Notice the hand on the grip (screenshots bug1 and bug2). 4. Notice the hand not in contact with the charging handle (screenshots bug3 and bug4). 5. Notice the twitchiness at the end of the animation (bipod deployment only). | ||||||||
Additional Information | @RHSUSAF (v0.4.1) Arma 3 1.58.135742, STABLE/PUBLIC | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.58 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | N/A | ||||||||
Attached Files | bug1.jpg [^] (202,297 bytes) 2016-05-19 11:47
bug2.jpg [^] (159,282 bytes) 2016-05-19 11:47 bug3.jpg [^] (149,021 bytes) 2016-05-19 11:47 bug4.jpg [^] (139,966 bytes) 2016-05-19 11:47 20160519210812_1.jpg [^] (194,103 bytes) 2016-05-19 22:11 | ||||||||
Notes | |
(0004505) Khaos (reporter) 2016-05-19 22:10 edited on: 2016-05-19 22:11 |
Some issues are bound to happen due to using the vanilla reload animation which isn't as compatible with the M240 model (It still works good though!) just it wont be perfect which is to be expected. I have noticed some animations issues however to do with the M240's when deployed on the ground where the hand levitates off the top of the stock. In first person it creates the problem of view blocking. I have uploaded a picture above because it's probably not worth clogging up the tracker with the issue. |
(0004511) reyhard (administrator) 2016-05-20 14:53 edited on: 2016-05-20 14:56 |
yes, it's bis anim & I'm afraid it will stay this way till new anim is created. as for hand when deployed we will see if it can be tweaked |
Issue History | |||
Date Modified | Username | Field | Change |
2016-05-19 11:47 | Matosh | New Issue | |
2016-05-19 11:47 | Matosh | File Added: bug1.jpg | |
2016-05-19 11:47 | Matosh | File Added: bug2.jpg | |
2016-05-19 11:47 | Matosh | File Added: bug3.jpg | |
2016-05-19 11:47 | Matosh | File Added: bug4.jpg | |
2016-05-19 11:53 | Matosh | Description Updated | View Revisions |
2016-05-19 22:10 | Khaos | Note Added: 0004505 | |
2016-05-19 22:11 | Khaos | Note Edited: 0004505 | View Revisions |
2016-05-19 22:11 | Khaos | File Added: 20160519210812_1.jpg | |
2016-05-20 14:53 | reyhard | Note Added: 0004511 | |
2016-05-20 14:53 | reyhard | Status | new => closed |
2016-05-20 14:53 | reyhard | Assigned To | => reyhard |
2016-05-20 14:53 | reyhard | Resolution | open => won't fix |
2016-05-20 14:56 | reyhard | Note Edited: 0004511 | View Revisions |
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