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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0002149 | USAF | [All Projects] General | public | 2016-05-18 13:33 | 2016-05-18 15:34 | ||||||||
Reporter | AndySSOT | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | major | Reproducibility | sometimes | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4.1.1 | |||||||||||
Summary | 0002149: M72A7(used) few bugs | ||||||||||||
Description | Tried it in virtual arsenal. After dropping used launcher, there are two models on the ground. After picking one of them again, M136 HEAT appears in your inventory at uniform slot (must be free space). | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.58 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | 107410_20160518142827_1.png [^] (429,158 bytes) 2016-05-18 13:33 arma3_2016-05-18_16-04-34.rpt [^] (94,664 bytes) 2016-05-18 15:10 arma3_2016-05-18_16-04-34(2).rpt [^] (147,417 bytes) 2016-05-18 15:23 107410_20160518162625_1.png [^] (489,584 bytes) 2016-05-18 15:26 | ||||||||||||
Notes | |
(0004478) reyhard (administrator) 2016-05-18 14:11 edited on: 2016-05-18 14:11 |
any other mods used? post .rpt please |
(0004479) AndySSOT (reporter) 2016-05-18 14:16 |
no, only rhs |
(0004480) reyhard (administrator) 2016-05-18 14:46 |
can you post .rpt? |
(0004481) AndySSOT (reporter) 2016-05-18 15:21 edited on: 2016-05-18 15:24 |
ok. this is random and works when I choose launcher second time in arsenal, after shooting the first one. HEAT occurs when i pick up one of used launchers via interaction menu or something like that. Please check second .rpt |
(0004482) Matosh (reporter) 2016-05-18 15:25 |
I can confirm double M72A7. The way I reproduced it: 1. Be unarmed. 2. Take M72A7. Fire it. 3. Drop it manually (Inventory UI). Since I was unarmed I can't switch weapons because I don't have any, therefore I can't drop used M72A7 tube automatically. Dropping it manually (Inventory UI) drops two M72A7 (used) models, one that I spent and second which is (I'm assuming) created by script. This only occurs when Throw option is enabled. After used M72A7 tube is dropped, M72 HEDP rocket stays in the inventory but it doesn't take any space. @RHSUSAF (v0.4.1) Arma 3 1.58.135742, STABLE/PUBLIC |
(0004483) reyhard (administrator) 2016-05-18 15:34 |
thank you Matosh for repro steps, it allowed me to quickly fix this one ;) |
Issue History | |||
Date Modified | Username | Field | Change |
2016-05-18 13:33 | AndySSOT | New Issue | |
2016-05-18 13:33 | AndySSOT | File Added: 107410_20160518142827_1.png | |
2016-05-18 14:11 | reyhard | Note Added: 0004478 | |
2016-05-18 14:11 | reyhard | Note Edited: 0004478 | View Revisions |
2016-05-18 14:16 | AndySSOT | Note Added: 0004479 | |
2016-05-18 14:46 | reyhard | Note Added: 0004480 | |
2016-05-18 15:10 | AndySSOT | File Added: arma3_2016-05-18_16-04-34.rpt | |
2016-05-18 15:21 | AndySSOT | Note Added: 0004481 | |
2016-05-18 15:23 | AndySSOT | File Added: arma3_2016-05-18_16-04-34(2).rpt | |
2016-05-18 15:24 | AndySSOT | Note Edited: 0004481 | View Revisions |
2016-05-18 15:25 | Matosh | Note Added: 0004482 | |
2016-05-18 15:26 | AndySSOT | File Added: 107410_20160518162625_1.png | |
2016-05-18 15:34 | reyhard | Note Added: 0004483 | |
2016-05-18 15:34 | reyhard | Status | new => resolved |
2016-05-18 15:34 | reyhard | Fixed in Version | => 0.4.1.1 |
2016-05-18 15:34 | reyhard | Resolution | open => fixed |
2016-05-18 15:34 | reyhard | Assigned To | => reyhard |
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