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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0000018 | AFRF | [All Projects] General | public | 2014-11-24 00:07 | 2014-11-30 13:00 | ||||||||
Reporter | Nathan423 | ||||||||||||
Assigned To | MistyRonin | ||||||||||||
Priority | normal | Severity | major | Reproducibility | random | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | 0.3.0 | ||||||||||||
Target Version | 0.3.5 | Fixed in Version | 0.3.5 | ||||||||||
Summary | 0000018: 2S25 Cannon rotated 360 on Y-axis after rangefinding | ||||||||||||
Description | [I was the commander turned out most of the time] As my gunner lased a target and got a range the cannon went up and never stopped. The cannon went through the hull and caused the hull to flip over. Was not able to reproduce after. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | |||||||||||||
RHS version | |||||||||||||
Arma 3 version | |||||||||||||
Did you used any other mod when the error occurred? | |||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Notes | |
(0000035) MistyRonin (administrator) 2014-11-24 21:19 |
I'm unable to reproduce that case. Maybe it was a one in a million times thing due to a vanilla error. Any hint that could help us reproduce it? |
(0000042) Nathan423 (reporter) 2014-11-25 01:58 |
It was a complete random happening that we could not reproduce during or after said mission. I will report when / if it happens again. |
(0000063) Jules (reporter) 2014-11-27 19:08 edited on: 2014-11-27 19:10 |
Hi. To reproduce the issue: 1) Select Laser Designator (the weapon). 2) "Fire" laser at target. 3) Use rangefinder at the target (activated with "lock target" key). 4) Switch to main cannon and fire. 5) Shot will be way offtarget and cannon will start ascending in Y axis Using rangefinder function on main cannon works as intended. |
(0000065) MistyRonin (administrator) 2014-11-27 21:28 |
I could reproduce it perfectly. A really weird bug. We'll definitely look into it. Really good job Jules and Nathan. :) |
(0000069) reyhard (administrator) 2014-11-29 16:44 |
Thanks for report & reproduction steps Jules! Issue solved :) |
Issue History | |||
Date Modified | Username | Field | Change |
2014-11-24 00:07 | Nathan423 | New Issue | |
2014-11-24 21:19 | MistyRonin | Note Added: 0000035 | |
2014-11-25 01:58 | Nathan423 | Note Added: 0000042 | |
2014-11-26 22:47 | MistyRonin | Assigned To | => MistyRonin |
2014-11-26 22:47 | MistyRonin | Status | new => feedback |
2014-11-27 19:08 | Jules | Note Added: 0000063 | |
2014-11-27 19:10 | Jules | Note Edited: 0000063 | View Revisions |
2014-11-27 21:28 | MistyRonin | Note Added: 0000065 | |
2014-11-27 21:28 | MistyRonin | Status | feedback => acknowledged |
2014-11-29 16:44 | reyhard | Note Added: 0000069 | |
2014-11-29 16:44 | reyhard | Status | acknowledged => resolved |
2014-11-29 16:44 | reyhard | Resolution | open => fixed |
2014-11-30 13:00 | Soul_Assassin | Product Version | => 0.3.0 |
2014-11-30 13:00 | Soul_Assassin | Fixed in Version | => 0.3.5 |
2014-11-30 13:00 | Soul_Assassin | Target Version | => 0.3.5 |
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