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IDProjectCategoryView StatusDate SubmittedLast Update
0001601AFRF[All Projects] Generalpublic2015-12-24 00:162015-12-24 14:55
ReporterShields 
Assigned Toreyhard 
PrioritynoneSeveritymajorReproducibilitysometimes
StatusresolvedResolutionfixed 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version0.4.1 
Summary0001601: RPG-26 and RShG-2 block movement after firing.
DescriptionI noticed that the RPG-26 and RShG-2 start a weird serie of weapon switching after being fired preventing the player from moving usually resulting in death.
AI's instant response is to shoot you in the face after you've fired a rocket at them so this is a critical issue.
First thing you want to do after firing a rocket is to fall back to cover so you don't get shot. This glitch prevents that.
Steps To Reproduce1. Acquire a RPG-26 or RShG-2.
2. Fire it.
3. Try to move away.
4. Watch the weird weapon switcharoo.
5. Get shot in the face.
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.54
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

- Relationships

-  Notes
(0003256)
reyhard (administrator)
2015-12-24 08:26

cannot reproduce, is it happening in MP only?
(0003260)
Shields (reporter)
2015-12-24 11:09
edited on: 2015-12-24 11:23

Reproducable in arsenal, not reproducable in editor.
This initially happened to me in MP with other mods included. Yet it still happens in arsenal with no other mods activated.

(0003267)
7ftnick (reporter)
2015-12-24 13:14
edited on: 2015-12-24 13:16

By the way when you shoot RPG26, and it swaps the model for a used one, it is held differently. The left hand when loaded is close to the front sights and when used it is close to the rear sights. Unless maybe it is intended to simulate recoil.

It does not happen with AT4. At4 is replaced seamlessly, but RPG and RShGswatever, replacement is visible.

(0003270)
reyhard (administrator)
2015-12-24 14:55

@ 7ftnick - thanks for the report, didn't noticed it. should be fixed now
@ Shields - I cannot reproduce that, yet I somehow belive it's connected with lower fps. added another workaround for that weapon switch so I hope issue will be gone for you in next patch

- Issue History
Date Modified Username Field Change
2015-12-24 00:16 Shields New Issue
2015-12-24 08:26 reyhard Note Added: 0003256
2015-12-24 08:26 reyhard Assigned To => reyhard
2015-12-24 08:26 reyhard Status new => feedback
2015-12-24 11:09 Shields Note Added: 0003260
2015-12-24 11:09 Shields Status feedback => new
2015-12-24 11:23 Shields Note Edited: 0003260 View Revisions
2015-12-24 11:23 Shields Reproducibility always => sometimes
2015-12-24 13:14 7ftnick Note Added: 0003267
2015-12-24 13:16 7ftnick Note Edited: 0003267 View Revisions
2015-12-24 14:55 reyhard Note Added: 0003270
2015-12-24 14:55 reyhard Status new => resolved
2015-12-24 14:55 reyhard Fixed in Version => 0.4.1
2015-12-24 14:55 reyhard Resolution open => fixed


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