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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000783 | USAF | [All Projects] General | public | 2015-06-21 22:30 | 2016-11-18 11:03 | ||||
Reporter | dslyecxi | ||||||||
Assigned To | |||||||||
Priority | normal | Severity | major | Reproducibility | always | ||||
Status | closed | Resolution | not fixable | ||||||
Platform | OS | OS Version | |||||||
Product Version | 0.3.8 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000783: Parallax issues with (some) aircraft sights & view movements | ||||||||
Description | It's common for pilots & communities which use attack aircraft to have the HeadRangePlus mod (http://forums.bistudio.com/showthread.php?168314-Head-Range-Plus-Improved-TrackIR-Movement [^]), allowing you to move your view within the cockpit akin to how DCS and other simulators work. The issue is that Arma tends to have "painted on" heads-up displays for aircraft, to include the A-164 Wipeout. The A-10 behaves the same way in RHS. Because of this, if you move around the cockpit, parallax issues happen due to the HUD being directly in front of you at a short distance, instead of projected into infinity as in reality. Example: https://i.gyazo.com/06928d1474a548a1b751856228f46026.mp4 [^] This means that unless you are sitting in exactly one specific position, the aiming cues will be incorrect. Because of this, the RHS A-10 is not easily used by someone with a head tracker & a mod like HRP (which should be standard behavior across Arma vehicles). This can be addressed satisfactorily by keeping the vehicle crosshairs enabled. To illustrate what I mean, here is the A-164, which has crosshairs enabled, as you would normally see the gunsight: https://gyazo.com/a3a2c96f2a4b4b04058f021de29114f7 [^] Here is me having moved my view to the side. While I can no longer use the (broken) HUD, I can still aim with the crosshair, which represents the way a real sight would behave: https://gyazo.com/f0c2d24eb0393c5a3d4d8977dd055cc8 [^] Whereas with the RHS A-10, you're going to have a great deal of trouble due to there being no 2d/correct crosshair to reference. TLDR: Having the crosshairs enabled for vehicles helps avoid parallax issues with the poorly-modeled fixed HUD behavior of Arma. | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.46 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | |||||||||
Attached Files | |||||||||
Notes | |
(0001643) RedPhoenix (developer) 2015-06-22 01:20 edited on: 2015-06-22 01:21 |
Thanks for the report, we'll check it out. Does it happen with other aircraft or helicopter within RHS as well? |
(0001644) dslyecxi (reporter) 2015-06-22 01:44 |
I haven't extensively tested other aircraft for this, not sure if it applies to others. I'd imagine most aircraft with fixed HUDs would behave similarly, but I can't recall which other ones are like that (as opposed to the AH-64 which has a HUD that follows your view). |
(0001645) MistyRonin (administrator) 2015-06-22 02:51 |
T839 |
(0005531) RedPhoenix (developer) 2016-11-18 11:03 |
I am currently running through some old tickets, and discussed this one with reyhard. It's an Arma thing we cannot really fix. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-06-21 22:30 | dslyecxi | New Issue | |
2015-06-22 01:20 | RedPhoenix | Note Added: 0001643 | |
2015-06-22 01:20 | RedPhoenix | Assigned To | => RedPhoenix |
2015-06-22 01:20 | RedPhoenix | Status | new => acknowledged |
2015-06-22 01:21 | RedPhoenix | Note Edited: 0001643 | View Revisions |
2015-06-22 01:42 | RedPhoenix | Assigned To | RedPhoenix => |
2015-06-22 01:44 | dslyecxi | Note Added: 0001644 | |
2015-06-22 02:50 | MistyRonin | Assigned To | => MistyRonin |
2015-06-22 02:50 | MistyRonin | Status | acknowledged => confirmed |
2015-06-22 02:51 | MistyRonin | Note Added: 0001645 | |
2016-11-18 11:03 | RedPhoenix | Note Added: 0005531 | |
2016-11-18 11:03 | RedPhoenix | Status | confirmed => closed |
2016-11-18 11:03 | RedPhoenix | Assigned To | MistyRonin => |
2016-11-18 11:03 | RedPhoenix | Resolution | open => not fixable |
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