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| ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
| 0006828 | AFRF | [All Projects] General | public | 2023-05-07 15:15 | 2023-05-07 15:15 | ||||||||
| Reporter | 222_461 | ||||||||||||
| Assigned To | |||||||||||||
| Priority | none | Severity | tweak | Reproducibility | N/A | ||||||||
| Status | new | Resolution | open | ||||||||||
| Platform | OS | OS Version | |||||||||||
| Product Version | |||||||||||||
| Target Version | Fixed in Version | ||||||||||||
| Summary | 0006828: Decal NumberPositionArray for T-72B obr 1984, 1985,1989 not working | ||||||||||||
| Description | trying to use this from https://www.rhsmods.org/w/afrfdecals#vehicle-label-positions [^] [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; To add the guard decal onto the tanks. However, this would change the actual texture of the tank itself. | ||||||||||||
| Steps To Reproduce | place this following code into init of T-72B series tanks: [this,[["Label", [3], "Honor", [1,0]]]] spawn rhs_fnc_decalsInit; By changing the number position array, it actually changes the different regions. 1 - 4 seem to be the regions that are effected depending on number. The screenshot included shows what happens when the code above is used. | ||||||||||||
| Tags | No tags attached. | ||||||||||||
| Is it a wish/request? | No | ||||||||||||
| RHS version | Stable | ||||||||||||
| Arma 3 version | 2.12 | ||||||||||||
| Did you used any other mod when the error occurred? | Yes | ||||||||||||
| Which mods? | Global Mobilization DLC | ||||||||||||
| Attached Files | |||||||||||||
Issue History |
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| Date Modified | Username | Field | Change |
| 2023-05-07 15:15 | 222_461 | New Issue | |
| 2023-05-07 15:15 | 222_461 | File Added: Screenshot 2023-05-07 211249.png | |
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