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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0006652 | AFRF | [All Projects] General | public | 2022-03-27 15:39 | 2022-03-27 18:03 | ||||||||
Reporter | W | ||||||||||||
Assigned To | |||||||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||||||
Status | new | Resolution | open | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0006652: Duplicate, missing, and inconsistent vehicle configs for factions in textureSources | ||||||||||||
Description | 1. In many/all vehicle configs there are duplicate "rhs_faction_vdv" entries in the factions array for texture sources. 2. Some vehicle configs are missing an entry in the aforementioned factions array. For example, rhs_zil131_msv is missing "rhs_faction_msv" in the factions array in the standard texture source. 3. Configs are inconsistent as some vehicles have a factions array in textureSources, others have an empty one, and yet others have none. | ||||||||||||
Steps To Reproduce | 1. Debug Console: getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 2. Debug Console: getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 3. Debug Console: getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard" >> "factions"); // [] To change camouflage of a vehicle: Spawn the vehicle in Eden Editor > Right-click on the vehicle > Edit Vehicle Appearance... | ||||||||||||
Additional Information | 2. Example effects: * rhs_btr70_msv only has three camouflages in the Virtual Arsenal Garage, while all other Russian BTR-70s (vdv, vmf, vv) have ten camouflages (because seven texture sources don't include "rhs_faction_msv" in their factions arrays). * With RHSGREF loaded, rhssaf_un_uaz can have its camouflage set to Takistani (as its factions array is empty) in the Garage, but its standard white texture cannot be re-selected after that (as its factions array is missing "rhsgref_faction_un"). | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | Stable | ||||||||||||
Arma 3 version | 2.08 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Issue History | |||
Date Modified | Username | Field | Change |
2022-03-27 15:39 | W | New Issue | |
2022-03-27 16:36 | W | Steps to Reproduce Updated | View Revisions |
2022-03-27 18:03 | W | Steps to Reproduce Updated | View Revisions |
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