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View Revisions: Issue #6652 | [ All Revisions ] [ Back to Issue ] | ||
Summary | 0006652: Duplicate, missing, and inconsistent vehicle configs for factions in textureSources | ||
Revision | 2022-03-27 18:03 by W | ||
Steps To Reproduce | 1. Debug Console: getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 2. Debug Console: getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 3. Debug Console: getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard" >> "factions"); // [] To change camouflage of a vehicle: Spawn the vehicle in Eden Editor > Right-click on the vehicle > Edit Vehicle Appearance... |
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Revision | 2022-03-27 16:36 by W | ||
Steps To Reproduce | 1. getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 2. getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 3. getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard" >> "factions") // [] |
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Revision | 2022-03-27 15:39 by W | ||
Steps To Reproduce | 1. getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 2. getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions"); // ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"] 3. getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard") // [] |
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