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Summary 0006652: Duplicate, missing, and inconsistent vehicle configs for factions in textureSources
Revision 2022-03-27 18:03 by W
Steps To Reproduce 1.
Debug Console: getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

2.
Debug Console: getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

3.
Debug Console: getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard" >> "factions");
// []

To change camouflage of a vehicle:
Spawn the vehicle in Eden Editor > Right-click on the vehicle > Edit Vehicle Appearance...
Revision 2022-03-27 16:36 by W
Steps To Reproduce 1.
getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

2.
getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

3.
getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard" >> "factions")
// []
Revision 2022-03-27 15:39 by W
Steps To Reproduce 1.
getArray (configFile >> "CfgVehicles" >> "RHS_UAZ_MSV_01" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_msv","rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

2.
getArray (configFile >> "CfgVehicles" >> "rhs_zil131_msv" >> "textureSources" >> "standard" >> "factions");
// ["rhs_faction_vmf","rhs_faction_vdv","rhs_faction_vdv","rhs_faction_vv"]

3.
getArray (configfile >> "CfgVehicles" >> "rhs_kraz255b1_cargo_open_msv" >> "textureSources" >> "Standard")
// []


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