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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0003792 | AFRF | [All Projects] General | public | 2017-11-17 14:38 | 2017-11-25 16:23 | ||||||||
Reporter | MADBUG | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4.5 | |||||||||||
Summary | 0003792: Dynamic object distance allow to see vehicles behind objects with "terrain" variant selected | ||||||||||||
Description | Maybe there should only be variant "objects draw distance". | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | Yes | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.76 | ||||||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||||||
Which mods? | RHSUSAF | ||||||||||||
Attached Files | 20171117163452_1.jpg [^] (571,378 bytes) 2017-11-17 14:38 20171117163456_1.jpg [^] (613,785 bytes) 2017-11-17 14:38 | ||||||||||||
Notes | |
(0007044) reyhard (administrator) 2017-11-17 14:49 |
can you restart game and see if it's still present? |
(0007045) MADBUG (reporter) 2017-11-17 14:58 edited on: 2017-11-17 15:01 |
I don't realy know how it was intended to work. What i found out that it starts to work as shown on pics only after i open rhs options EDIT: And stays in that condition until mission is restarted |
(0007046) reyhard (administrator) 2017-11-17 17:02 |
so it's working as long as you don't interact with rhs options menu? |
(0007047) MADBUG (reporter) 2017-11-17 17:23 |
As i say i didn't fully know how it should work in first place but yes, as soon as i open rhs options after mission already loaded vehicle appears. Preselcting "terrain" option in previous missions or somewhere else does not triggering this bug. I still need to open rhs options every new mission start/restart. Also i found out that if difference between object draw distance and distance to vehicle (distance to vehicle > object draw distance) is less than ~400m vehicle still be visible even with "by object draw distance" option selected. |
(0007049) reyhard (administrator) 2017-11-17 21:24 |
ahh, now I see. Seeing vehicles within terrain view distance is by design - it should help CAS pilots to properly utilize their weapons within limited view distance that arma offer |
(0007050) MADBUG (reporter) 2017-11-17 21:43 edited on: 2017-11-17 21:46 |
I saw that ticket about using su-25. I didn't say anything about by object draw distance case but "terrain" variant allow other players to see enemy vehicle far beyond object draw distance and also behind other obstacles. Yes, they cannot properly attack those how stand behind cover but someone in vehicle with camera (eg mh-6m) could do reconnaissance from which you can not hide. Because of that i sad that maybe only by object draw distance should be left. |
(0007053) reyhard (administrator) 2017-11-18 08:45 |
hm, weird, it should obey obstacles in such case. I will check that later again |
(0007054) MADBUG (reporter) 2017-11-18 09:28 |
Short video of that bug + showing that even AI can see those vehicles + somewhat normal moving of target diamond https://www.youtube.com/watch?v=g4SEGuzP9gE [^] |
Issue History | |||
Date Modified | Username | Field | Change |
2017-11-17 14:38 | MADBUG | New Issue | |
2017-11-17 14:38 | MADBUG | File Added: 20171117163452_1.jpg | |
2017-11-17 14:38 | MADBUG | File Added: 20171117163456_1.jpg | |
2017-11-17 14:45 | MADBUG | Did you used any other mod when the error occurred? | No => Yes |
2017-11-17 14:45 | MADBUG | Which mods? | => RHSUSAF |
2017-11-17 14:49 | reyhard | Note Added: 0007044 | |
2017-11-17 14:49 | reyhard | Assigned To | => reyhard |
2017-11-17 14:49 | reyhard | Status | new => feedback |
2017-11-17 14:58 | MADBUG | Note Added: 0007045 | |
2017-11-17 14:58 | MADBUG | Status | feedback => new |
2017-11-17 15:01 | MADBUG | Note Edited: 0007045 | View Revisions |
2017-11-17 17:02 | reyhard | Note Added: 0007046 | |
2017-11-17 17:02 | reyhard | Status | new => feedback |
2017-11-17 17:23 | MADBUG | Note Added: 0007047 | |
2017-11-17 17:23 | MADBUG | Status | feedback => new |
2017-11-17 21:24 | reyhard | Note Added: 0007049 | |
2017-11-17 21:24 | reyhard | Status | new => closed |
2017-11-17 21:24 | reyhard | Resolution | open => no change required |
2017-11-17 21:43 | MADBUG | Note Added: 0007050 | |
2017-11-17 21:46 | MADBUG | Note Edited: 0007050 | View Revisions |
2017-11-18 08:45 | reyhard | Note Added: 0007053 | |
2017-11-18 09:06 | reyhard | Status | closed => new |
2017-11-18 09:06 | reyhard | Resolution | no change required => reopened |
2017-11-18 09:28 | MADBUG | Note Added: 0007054 | |
2017-11-24 13:15 | reyhard | Status | new => assigned |
2017-11-25 16:23 | reyhard | Status | assigned => resolved |
2017-11-25 16:23 | reyhard | Fixed in Version | => 0.4.5 |
2017-11-25 16:23 | reyhard | Resolution | reopened => fixed |
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