RHS Feedback

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0000268AFRF[All Projects] Generalpublic2015-02-11 17:292015-02-11 18:04
ReporterSa-Matra 
Assigned Toreyhard 
PrioritynormalSeverityminorReproducibilitysometimes
StatusclosedResolutionwon't fix 
PlatformOSOS Version
Product Version0.3.5 
Target VersionFixed in Version 
Summary0000268: Mi-24 armament weirdly changes positions when manipulating magazines
DescriptionChanging magazines on Mi-24 ends up with visually wrong situation where bombs appear on AT rockets rails, rocket pods disappearing and never appearing again and such. Since it is probably engine issue and cannot be fixed config\script-wise I'd suggest to go the way BIS did it with fixed positions for AT rockets and rocket pods.
Steps To Reproduce1. Create any armed Mi-24
2. Used setVehicleAmmoDef command with varioud numbers ranging from 0 to 1
3. Observe weirdness with armament positions
4. Observer that even when magazines are restored to original numbers with _heli setVehicleAmmoDef 1 command, rocket pods still remain invisible.
Additional InformationExample shot: http://cloud-2.steamusercontent.com/ugc/714155086670275263/10A04C8960355D15CB3221D69CC21CDD4AA10CF9/ [^]
TagsNo tags attached.
Is it a wish/request?
RHS version
Arma 3 version
Did you used any other mod when the error occurred?
Which mods?
Attached Files

- Relationships

-  Notes
(0000689)
reyhard (administrator)
2015-02-11 18:04

we developed magazine proxy system for weapons rearmament so it's not going to change

- Issue History
Date Modified Username Field Change
2015-02-11 17:29 Sa-Matra New Issue
2015-02-11 18:04 reyhard Note Added: 0000689
2015-02-11 18:04 reyhard Status new => closed
2015-02-11 18:04 reyhard Assigned To => reyhard
2015-02-11 18:04 reyhard Resolution open => won't fix


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker