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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0002279 | AFRF | [All Projects] General | public | 2016-06-03 19:57 | 2016-06-18 08:48 | ||||
Reporter | -Ben- | ||||||||
Assigned To | PuFu | ||||||||
Priority | none | Severity | crash | Reproducibility | sometimes | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0002279: Post 1.60 Penetrator class problems. | ||||||||
Description | I can confirm that in stable 1.58 with 4.1.0 the penetrator issues with RPG's crashing linux servers, was fixed. However AFTER the 1.60 patch from BIS, it seems to be rearing its head again in a limited capacity. In 6 separate tests on a linux dedicated server, shooting empty russian armored vehicles, 3/6 tests crashed the server. So far crashes have been caused firing RPG-26 and the SPG-9 | ||||||||
Steps To Reproduce | Load mission on linux dedicated. Fire RPG-26 at RHS vehicle. Observe if server crashes or not. | ||||||||
Additional Information | If you require an RPT log i can provide them elsewhere at request as they are larger than your upload limits allow. | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.60 | ||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||
Which mods? | ACE,Alive,CUP Terrains | ||||||||
Attached Files | |||||||||
Notes | |
(0004648) PuFu (administrator) 2016-06-04 01:24 |
please try without ACE first and report back if you find the same results |
(0004650) -Ben- (reporter) 2016-06-04 03:28 |
Will try when i have an opportunity, not sure of an ETA as our server admin is away at the moment. |
(0004744) -Ben- (reporter) 2016-06-17 22:12 |
Apologies for the delay, our server admin was away for a week. I have conducted the same tests on a server instance not running ACE and ran into no issues. However our box has had an upgrade, and whilst i do not believe that, the upgrade should have affected anything. I went back to our normal test server WITH ACE running, and i now can't reproduce the crashes on there either. I will continue to look out for it over our next few game nights to see if it only appears with a high server load. |
Issue History | |||
Date Modified | Username | Field | Change |
2016-06-03 19:57 | -Ben- | New Issue | |
2016-06-04 01:24 | PuFu | Note Added: 0004648 | |
2016-06-04 01:24 | PuFu | Assigned To | => PuFu |
2016-06-04 01:24 | PuFu | Status | new => feedback |
2016-06-04 03:28 | -Ben- | Note Added: 0004650 | |
2016-06-04 03:28 | -Ben- | Status | feedback => new |
2016-06-04 12:37 | PuFu | Status | new => feedback |
2016-06-17 22:12 | -Ben- | Note Added: 0004744 | |
2016-06-17 22:12 | -Ben- | Status | feedback => new |
2016-06-18 08:48 | RedPhoenix | Status | new => closed |
2016-06-18 08:48 | RedPhoenix | Resolution | open => no change required |
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