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0002279AFRF[All Projects] Generalpublic2016-06-03 19:572016-06-18 08:48
-Ben- 
PuFu 
nonecrashsometimes
closedno change required 
 
 
No
1.60
Yes
ACE,Alive,CUP Terrains
0002279: Post 1.60 Penetrator class problems.
I can confirm that in stable 1.58 with 4.1.0 the penetrator issues with RPG's crashing linux servers, was fixed. However AFTER the 1.60 patch from BIS, it seems to be rearing its head again in a limited capacity.

In 6 separate tests on a linux dedicated server, shooting empty russian armored vehicles, 3/6 tests crashed the server.

So far crashes have been caused firing RPG-26 and the SPG-9

Load mission on linux dedicated.

Fire RPG-26 at RHS vehicle.

Observe if server crashes or not.
If you require an RPT log i can provide them elsewhere at request as they are larger than your upload limits allow.
No tags attached.
Issue History
2016-06-03 19:57-Ben-New Issue
2016-06-04 01:24PuFuNote Added: 0004648
2016-06-04 01:24PuFuAssigned To => PuFu
2016-06-04 01:24PuFuStatusnew => feedback
2016-06-04 03:28-Ben-Note Added: 0004650
2016-06-04 03:28-Ben-Statusfeedback => new
2016-06-04 12:37PuFuStatusnew => feedback
2016-06-17 22:12-Ben-Note Added: 0004744
2016-06-17 22:12-Ben-Statusfeedback => new
2016-06-18 08:48RedPhoenixStatusnew => closed
2016-06-18 08:48RedPhoenixResolutionopen => no change required

Notes
(0004648)
PuFu   
2016-06-04 01:24   
please try without ACE first and report back if you find the same results
(0004650)
-Ben-   
2016-06-04 03:28   
Will try when i have an opportunity, not sure of an ETA as our server admin is away at the moment.
(0004744)
-Ben-   
2016-06-17 22:12   
Apologies for the delay, our server admin was away for a week. I have conducted the same tests on a server instance not running ACE and ran into no issues. However our box has had an upgrade, and whilst i do not believe that, the upgrade should have affected anything. I went back to our normal test server WITH ACE running, and i now can't reproduce the crashes on there either. I will continue to look out for it over our next few game nights to see if it only appears with a high server load.