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IDProjectCategoryView StatusDate SubmittedLast Update
0001671AFRF[All Projects] Generalpublic2015-12-29 11:302016-03-31 13:01
ReporterSwissgrenadier 
Assigned ToPuFu 
PrioritynoneSeveritytweakReproducibilityalways
StatusclosedResolutionsuspended 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001671: AS-Val/SP-6 Damage broken
DescriptionThe damage for the AS-Val seems to be broken, I did some testing and found out that armored targets (armored with IOTV and SPC) take up to 4 shots at point blank to the chest to kill with normal SP-6 rounds and 4-5 shots with AP round, so they are worse at penetrating armor than normal round. At 150 meters AP rounds take up to 7 shots to kill a target armored with a SPC, which is ridiculous. at 250 meters, which I would consider the maximum range at which the SP-6 round from an AS-Val or a VSS would be still be efficient and is used, it takes around 12 (!) rounds to kill an armored soldier (to the chest), once again around one round more when using AP rounds.
Additional InformationBasically, the AS-Val is rubbish at this state, the rounds do less damage than 5.56 rounds and are way worse at penetrating armor. Considering that the standard SP-6 rounds are considered AP, that doesn't make sense.
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.54
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

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-  Notes
(0003404)
PuFu (administrator)
2015-12-29 13:41

read this:
https://forums.bistudio.com/topic/186686-armour-system-of-mods/?p=2952415 [^]

on the long term, we'll see if we can fix it without making some of the bullet values high enough to take down buildings with...

- Issue History
Date Modified Username Field Change
2015-12-29 11:30 Swissgrenadier New Issue
2015-12-29 13:25 PuFu Assigned To => PuFu
2015-12-29 13:25 PuFu Status new => feedback
2015-12-29 13:41 PuFu Note Added: 0003404
2016-03-31 13:01 PuFu Status feedback => closed
2016-03-31 13:01 PuFu Resolution open => suspended


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