RHS Feedback - AFRF
View Issue Details
0001671AFRF[All Projects] Generalpublic2015-12-29 11:302016-03-31 13:01
Swissgrenadier 
PuFu 
nonetweakalways
closedsuspended 
 
 
No
1.54
No
0001671: AS-Val/SP-6 Damage broken
The damage for the AS-Val seems to be broken, I did some testing and found out that armored targets (armored with IOTV and SPC) take up to 4 shots at point blank to the chest to kill with normal SP-6 rounds and 4-5 shots with AP round, so they are worse at penetrating armor than normal round. At 150 meters AP rounds take up to 7 shots to kill a target armored with a SPC, which is ridiculous. at 250 meters, which I would consider the maximum range at which the SP-6 round from an AS-Val or a VSS would be still be efficient and is used, it takes around 12 (!) rounds to kill an armored soldier (to the chest), once again around one round more when using AP rounds.
Basically, the AS-Val is rubbish at this state, the rounds do less damage than 5.56 rounds and are way worse at penetrating armor. Considering that the standard SP-6 rounds are considered AP, that doesn't make sense.
No tags attached.
Issue History
2015-12-29 11:30SwissgrenadierNew Issue
2015-12-29 13:25PuFuAssigned To => PuFu
2015-12-29 13:25PuFuStatusnew => feedback
2015-12-29 13:41PuFuNote Added: 0003404
2016-03-31 13:01PuFuStatusfeedback => closed
2016-03-31 13:01PuFuResolutionopen => suspended

Notes
(0003404)
PuFu   
2015-12-29 13:41   
read this:
https://forums.bistudio.com/topic/186686-armour-system-of-mods/?p=2952415 [^]

on the long term, we'll see if we can fix it without making some of the bullet values high enough to take down buildings with...