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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0000908 | USAF | [All Projects] General | public | 2015-08-14 02:41 | 2015-09-14 01:00 | ||||
Reporter | Rep13 | ||||||||
Assigned To | Soul_Assassin | ||||||||
Priority | normal | Severity | trivial | Reproducibility | always | ||||
Status | closed | Resolution | no change required | ||||||
Platform | OS | Windows | OS Version | 7 | |||||
Product Version | 0.3.8 | ||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0000908: Physics | ||||||||
Description | Ok, the fact that most of ground vehicles RHS mod don't obey the laws of physics, as opposed to default vehicles of Arma, dropping vehicles from RHS mod and standard from a couple meters above the water, it can be seen that the vehicles doesn't feel hydrodynamic resistance of water, and in some cases Archimedes force. I guess you should not spend a lot of time, cause you can use the values of default vehicles of Arma 3, and yes, I don't want someone to spend time on it ... | ||||||||
Steps To Reproduce | You can use the editor Arma 3, put auto from RHS mod near standard Arma 3 auto in one meter above the water, and look at how vehicles fall, Looks like that auto from RHS mod not even meet with the water, and just fall to the bottom. | ||||||||
Additional Information | And sorry for last report, my bad. Cool that you working with this mod. | ||||||||
Tags | 2 trucks, JUICY WIGGLE, ocean | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | |||||||||
Arma 3 version | 1.46 | ||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||
Which mods? | |||||||||
Attached Files | 2015-08-13_00007.jpg [^] (206,833 bytes) 2015-08-14 02:41
| ||||||||
Notes | |
(0001980) Rep13 (reporter) 2015-08-16 22:45 |
Can someone say something about it and the future of this bug ? |
(0002047) Bad Tankman (viewer) 2015-08-26 12:36 |
Very low priority, why someone have to drop vehicles from distance to water? |
Issue History | |||
Date Modified | Username | Field | Change |
2015-08-14 02:41 | Rep13 | New Issue | |
2015-08-14 02:41 | Rep13 | File Added: 2015-08-13_00007.jpg | |
2015-08-16 22:40 | Rep13 | Tag Attached: a10 | |
2015-08-16 22:40 | Rep13 | Tag Attached: ah1z | |
2015-08-16 22:40 | Rep13 | Tag Attached: ah64d | |
2015-08-16 22:40 | Rep13 | Tag Attached: antitank | |
2015-08-16 22:40 | Rep13 | Tag Attached: APFSDS | |
2015-08-16 22:40 | Rep13 | Tag Attached: artificial horizon | |
2015-08-16 22:40 | Rep13 | Tag Attached: blackhawk | |
2015-08-16 22:40 | Rep13 | Tag Attached: btr | |
2015-08-16 22:40 | Rep13 | Tag Attached: Curator | |
2015-08-16 22:41 | Rep13 | Tag Attached: designation | |
2015-08-16 22:41 | Rep13 | Tag Attached: devbranch | |
2015-08-16 22:41 | Rep13 | Tag Attached: engines | |
2015-08-16 22:41 | Rep13 | Tag Attached: explosive | |
2015-08-16 22:41 | Rep13 | Tag Attached: gatling | |
2015-08-16 22:41 | Rep13 | Tag Attached: gau | |
2015-08-16 22:41 | Rep13 | Tag Attached: gauge | |
2015-08-16 22:41 | Rep13 | Tag Attached: gbu | |
2015-08-16 22:41 | Rep13 | Tag Attached: gun | |
2015-08-16 22:42 | Rep13 | Tag Attached: HE | |
2015-08-16 22:42 | Rep13 | Tag Attached: helicopter | |
2015-08-16 22:42 | Rep13 | Tag Attached: HitPoint | |
2015-08-16 22:42 | Rep13 | Tag Attached: hud | |
2015-08-16 22:42 | Rep13 | Tag Attached: ifv`s | |
2015-08-16 22:42 | Rep13 | Tag Attached: improvements | |
2015-08-16 22:42 | Rep13 | Tag Attached: inverted | |
2015-08-16 22:42 | Rep13 | Tag Attached: tank | |
2015-08-16 22:45 | Rep13 | Note Added: 0001980 | |
2015-08-16 22:47 | Rep13 | Tag Attached: JUICY WIGGLE | |
2015-08-16 22:47 | Rep13 | Tag Attached: 2 trucks | |
2015-08-16 22:48 | Rep13 | Tag Detached: a10 | |
2015-08-16 22:48 | Rep13 | Tag Detached: ah1z | |
2015-08-16 22:48 | Rep13 | Tag Detached: ah64d | |
2015-08-16 22:48 | Rep13 | Tag Detached: antitank | |
2015-08-16 22:48 | Rep13 | Tag Detached: APFSDS | |
2015-08-16 22:48 | Rep13 | Tag Detached: artificial horizon | |
2015-08-16 22:48 | Rep13 | Tag Detached: blackhawk | |
2015-08-16 22:48 | Rep13 | Tag Detached: Curator | |
2015-08-16 22:49 | Rep13 | Tag Detached: btr | |
2015-08-16 22:49 | Rep13 | Tag Detached: designation | |
2015-08-16 22:49 | Rep13 | Tag Detached: devbranch | |
2015-08-16 22:49 | Rep13 | Tag Detached: engines | |
2015-08-16 22:49 | Rep13 | Tag Detached: explosive | |
2015-08-16 22:49 | Rep13 | Tag Detached: gatling | |
2015-08-16 22:49 | Rep13 | Tag Detached: gau | |
2015-08-16 22:49 | Rep13 | Tag Detached: gauge | |
2015-08-16 22:49 | Rep13 | Tag Detached: gbu | |
2015-08-16 22:49 | Rep13 | Tag Detached: gun | |
2015-08-16 22:49 | Rep13 | Tag Detached: HE | |
2015-08-16 22:49 | Rep13 | Tag Detached: helicopter | |
2015-08-16 22:49 | Rep13 | Tag Detached: HitPoint | |
2015-08-16 22:49 | Rep13 | Tag Detached: hud | |
2015-08-16 22:49 | Rep13 | Tag Detached: ifv`s | |
2015-08-16 22:49 | Rep13 | Tag Detached: improvements | |
2015-08-16 22:49 | Rep13 | Tag Detached: inverted | |
2015-08-16 22:49 | Rep13 | Tag Detached: tank | |
2015-08-16 22:50 | Rep13 | Tag Attached: ocean | |
2015-08-26 12:36 | Bad Tankman | Note Added: 0002047 | |
2015-09-14 01:00 | Soul_Assassin | Status | new => closed |
2015-09-14 01:00 | Soul_Assassin | Assigned To | => Soul_Assassin |
2015-09-14 01:00 | Soul_Assassin | Resolution | open => no change required |
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