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|ID||Project||Category||View Status||Date Submitted||Last Update|
|0006837||USAF||General||public||2023-06-25 21:28||2023-06-25 21:28|
|Target Version||Fixed in Version|
|Summary||0006837: M1 Abrams Barrel Art Not Showing Correctly|
|Description||When using the 3Den editor to select barrel art on the M1 Abrams tank, it does not seem to apply correctly when you launch the mission. Upon further investigation I found that even though I had selected the "Desert" type for the barrel art, it was actually applying the "Woodland" variant with the same number value. Using the config viewer I can see that all the desert variants of the M1 Abrams utilize the 'BarrelArt_Abrams_WD' to grab the correct text instead of the value selected in the editor. The config file location is:|
configfile >> "CfgVehicles" >> "rhsusf_m1a1aimd_usarmy" >> "Attributes" >> "rhs_decalBarrel"
The line is "expression".
I believe this is why the desert variants of the text never seem to show up. This seems to be the same across all Abrams variants I have looked at in the whole RHS USAF mod. Including the woodland ones.
|Steps To Reproduce||Load RHS USAF as a mod|
Open 3Den Editor
Place any M1 Abrams tank from the USA (Army - D) or USA (Army - W) category
Open the attributes menu
Scroll to the "Object Specific" tab of the attributes menu
From the "Define type of barrel art" dropdown select "Desert"
From the "Define barrel art" number field enter any number between 0 and 55 to specify the desired barrel art
Launch the mission
Look at the barrel on the tank and you will see the woodland variant of the barrel art you selected
|Additional Information||Idk if the config file I specified or the string value I specified is the final culprit of the problem, but it should be able to point you guys in the right direction when resolving this bug.|
|Tags||No tags attached.|
|Is it a wish/request?||No|
|Arma 3 version||2.12|
|Did you used any other mod when the error occurred?||No|
|2023-06-25 21:28||Virgil||New Issue|
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