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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0006120 | USAF | General | public | 2021-01-16 13:07 | 2021-01-18 22:54 | ||||||||
Reporter | RobinDX | ||||||||||||
Assigned To | da12thMonkey | ||||||||||||
Priority | none | Severity | tweak | Reproducibility | N/A | ||||||||
Status | resolved | Resolution | not fixable | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | ||||||||||||
Summary | 0006120: A new idea about AFG gripod handAnim | ||||||||||||
Description | Now all gripod install at same position. It cause AFG gripod has a ugly hand animation to fit this position. I think we can add second grip_proxy for AFG gripod. It work on my rifles. | ||||||||||||
Steps To Reproduce | class UnderBarrelSlot; class rhs_western_rifle_underbarrel_slot: UnderBarrelSlot{}; class rhs_rifle_gripod_slot: UnderBarrelSlot{}; class rhs_western_rifle_gripod_slot: rhs_rifle_gripod_slot { linkProxy = "rhsusf\addons\rhsusf_weapons\rhs_grip_proxy"; }; class rhs_western_rifle_gripod_afg_slot: rhs_western_rifle_gripod_slot { linkProxy = "rhsusf\addons\rhsusf_weapons\rhs_afg_grip_proxy"; }; class CfgWeapons { class rhs_M4_xx: rhs_weap_m4_Base { class WeaponSlotsInfo: WeaponSlotsInfo { class UnderBarrelSlot: rhs_western_rifle_underbarrel_slot{}; class GripodSlot: rhs_western_rifle_gripod_slot{}; }; }; class rhs_M4_xx_grip: rhs_M4_xx { handAnim[] = {"OFP2_ManSkeleton","\rhsusf\addons\rhsusf_c_weapons\anims\rhs_hand_m16a4.rtm"}; }; class rhs_M4_xx_grip2: rhs_M4_xx { class WeaponSlotsInfo: WeaponSlotsInfo { class GripodSlot: rhs_western_rifle_gripod_afg_slot{}; }; handAnim[] = { NEW AFG handAnim }; }; class rhs_M4_xx_grip3: rhs_M4_xx { handAnim[] = {"OFP2_ManSkeleton","\rhsusf\addons\rhsusf_c_weapons\anims\rhs_hand_m16a4.rtm"}; }; }; | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | Yes | ||||||||||||
RHS version | Stable | ||||||||||||
Arma 3 version | 2.00 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | gripod_test.7z [^] (527,520 bytes) 2021-01-16 16:20 | ||||||||||||
Notes | |
(0011408) da12thMonkey (administrator) 2021-01-16 14:42 |
Arma 3 only supports a maximum of 5 attachment slots/proxies It is impossible to have the usual 4 slots for bipod, optic , laser/light and flashhider/suppressor, plus two separate slots for different types of grips. |
(0011409) RobinDX (reporter) 2021-01-16 16:21 |
Just try this pbo,it works. |
(0011410) RobinDX (reporter) 2021-01-16 16:41 |
https://www.youtube.com/watch?v=S-hjZ6wV4ms [^] |
(0011415) da12thMonkey (administrator) 2021-01-18 22:54 |
After reviewing it with reyhard and seeing how it integrates on our own weapon models I've applied something along these lines to the M4A1 Block II and Mk18 for the purpose of testing. linkProxy path is: `rhsusf\addons\rhsusf_weapons\rhs_afg_proxy` Gripod slot classname is: `rhs_western_rifle_afg_slot` https://i.imgur.com/bxtYdKO.png [^] It may also be applied to the M16A4 and HK416/M27 down the line (though probably not with a a thumb-over-bore) anim if feedback isn't too negative |
Issue History | |||
Date Modified | Username | Field | Change |
2021-01-16 13:07 | RobinDX | New Issue | |
2021-01-16 14:42 | da12thMonkey | Note Added: 0011408 | |
2021-01-16 14:42 | da12thMonkey | Status | new => closed |
2021-01-16 14:42 | da12thMonkey | Assigned To | => da12thMonkey |
2021-01-16 14:42 | da12thMonkey | Resolution | open => not fixable |
2021-01-16 16:20 | RobinDX | File Added: gripod_test.7z | |
2021-01-16 16:21 | RobinDX | Note Added: 0011409 | |
2021-01-16 16:41 | RobinDX | Note Added: 0011410 | |
2021-01-18 22:54 | da12thMonkey | Note Added: 0011415 | |
2021-01-18 22:54 | da12thMonkey | Status | closed => resolved |
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