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| ID | Project | Category | View Status | Date Submitted | Last Update |
| 0005941 | USAF | General | public | 2020-10-17 21:49 | 2020-10-18 11:43 |
|
| Reporter | Tonkanese1 | |
| Assigned To | reyhard | |
| Priority | none | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | fixed | |
| Platform | | OS | | OS Version | |
| Product Version | | |
| Target Version | | Fixed in Version | 0.5.4 | |
|
| Summary | 0005941: M1151A1 MCTAGS Turret Glas |
| Description | The Turret side windows have a little problem.
If the glas is brocken you see that the bullet wont went through the destroyed glass.
Its visual destroyed but you still get a glas hit sound and see the bullet hitting a invisible glas window |
| Steps To Reproduce | Spawn a rhsusf_m1151_m2_v3_usmc_wd or rhsusf_m1151_m240_v3_usmc_wd
spawn any weapon (i used the mk-1 emr)
shoot at the side windows. (Front window work fine) |
| Additional Information | we used some mods (Exile, 3CB BAF, etc.)but we had no problems at all with vehicles from RHS |
| Tags | No tags attached. |
|
| Is it a wish/request? | No |
| RHS version | Stable |
| Arma 3 version | 1.98 |
| Did you used any other mod when the error occurred? | Yes |
| Which mods? | https://steamcommunity.com/sharedfiles/filedetails/?id=1944628212 [^] |
|
| Attached Files | 20201017214838_1_LI.jpg [^] (1,853,210 bytes) 2020-10-17 21:49 |
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