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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0005806 | USAF | General | public | 2020-07-29 00:01 | 2020-07-30 09:11 | ||||
Reporter | Ron4Swat | ||||||||
Assigned To | reyhard | ||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | not fixable | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0005806: objects put onto other objects in C130 are placed higher then shown in Eden editor | ||||||||
Description | If i put objects onto other objects in the C130 (RHS_C130_J), then these objects on top are placed higher ingame, then they are shown in the game. This does not happen if the objects are placed outside of the C130. For example this (https://imgur.com/6nJ13Iw [^]) shows the view from the editor. Thats the way i have to place the money (item_money_stack) under the desk (land_camping_table_white_F), so it appears on the desk ingame (https://ron4swat.imgur.com/all [^]). If i place the money on the desk in the editor, then the money appears above the desk ingame with same height difference, which is 0.2 m. This doesn't seem to be a problem with all objects. land_suitcase_f for example can be placed just fine on the table in the editor and will be shown the same way ingame. | ||||||||
Additional Information | This is not a new problem, also seen it before with RHS 5.1. | ||||||||
Tags | No tags attached. | ||||||||
Is it a wish/request? | No | ||||||||
RHS version | Stable | ||||||||
Arma 3 version | 1.98 | ||||||||
Did you used any other mod when the error occurred? | No | ||||||||
Which mods? | |||||||||
Attached Files | mission.sqm [^] (13,383 bytes) 2020-07-29 22:49 | ||||||||
Notes | |
(0010893) reyhard (administrator) 2020-07-29 08:24 |
Can you upload some example mission with just c130j, table and money? |
(0010895) Ron4Swat (reporter) 2020-07-29 22:50 |
Uploaded a mission.sqm for Stratis, which has a table inside and one outside of the plane with money. |
(0010898) reyhard (administrator) 2020-07-30 09:11 |
I'm afraid it's engine issue with vehicles which have roadway LOD - tried it with CH47, PTS-M & couple more (also from GM) and they same issue. You can alternatively use attachTo if you want to have them correctly attached. Vanilla models are not using roadway LOD on vehicles due to couple issues that are attached with it but that also means you cannot move on them. Something for something as they say ;) |
Issue History | |||
Date Modified | Username | Field | Change |
2020-07-29 00:01 | Ron4Swat | New Issue | |
2020-07-29 08:24 | reyhard | Note Added: 0010893 | |
2020-07-29 08:24 | reyhard | Assigned To | => reyhard |
2020-07-29 08:24 | reyhard | Status | new => feedback |
2020-07-29 22:49 | Ron4Swat | File Added: mission.sqm | |
2020-07-29 22:50 | Ron4Swat | Note Added: 0010895 | |
2020-07-29 22:50 | Ron4Swat | Status | feedback => new |
2020-07-30 09:11 | reyhard | Note Added: 0010898 | |
2020-07-30 09:11 | reyhard | Status | new => closed |
2020-07-30 09:11 | reyhard | Resolution | open => not fixable |
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