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IDProjectCategoryView StatusDate SubmittedLast Update
0005120USAF[All Projects] Generalpublic2019-06-30 14:382019-07-01 10:33
ReporterSandiford 
Assigned Toreyhard 
PrioritynoneSeverityminorReproducibilityalways
StatusclosedResolutionno change required 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0005120: M240 ammo boxes too light
DescriptionStanag = 9.35 (should be roughly 50% of 60% = 30%)
5.45 30Rnd = 9.09
M240 50Rnd = 25.4 (should be around 31.2 compared to stanag)
M240 100Rnd = 32.34 (should be around 62.4 compared to stanag)
PKM 100Rnd = 64.4

100Rnd 7.62 apparent weighs about 3kg (https://www.quora.com/How-much-does-a-100-round-belt-of-7-62mm-ammo-weigh [^])

if this formula is still relevant: http://www.rhsmods.org/b/8 [^]

gives 66 mass.
TagsNo tags attached.
Is it a wish/request?No
RHS versionStable
Arma 3 version1.90
Did you used any other mod when the error occurred?Yes
Which mods?lots
Attached Files

- Relationships

-  Notes
(0009568)
reyhard (administrator)
2019-06-30 20:55

M240 mags are using 0.6 coefs due inability to reproduce realistic loadouts of real life M240 machinegunners with real values. It's sort of compromise and quite severe but believe me that discussion about it was quite long
(0009572)
SandifordTheGreat (viewer)
2019-07-01 10:10

Because you don't wanna change backpack capacity? (Eagle A III is way too small, for all items)

How come the 50Rnd and 100Rnd are so close? You have different coefs for 50s vs 100s?
(0009574)
reyhard (administrator)
2019-07-01 10:33

No, it's more about stamina than capacity

- Issue History
Date Modified Username Field Change
2019-06-30 14:38 Sandiford New Issue
2019-06-30 20:55 reyhard Note Added: 0009568
2019-06-30 20:55 reyhard Status new => closed
2019-06-30 20:55 reyhard Assigned To => reyhard
2019-06-30 20:55 reyhard Resolution open => no change required
2019-07-01 10:10 SandifordTheGreat Note Added: 0009572
2019-07-01 10:33 reyhard Note Added: 0009574


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