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ID | Project | Category | View Status | Date Submitted | Last Update | ||||
0004166 | SAF | [All Projects] General | public | 2018-05-20 00:55 | 2018-05-20 12:11 | ||||
Reporter | hupfer | ||||||||
Assigned To | da12thMonkey | ||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||
Status | closed | Resolution | not fixable | ||||||
Platform | OS | OS Version | |||||||
Product Version | |||||||||
Target Version | Fixed in Version | ||||||||
Summary | 0004166: Character model overlaping scope | ||||||||
Description | I don't know if this issue has been addressed already but here it is if it hasn't. The character model overlaps the scope TA31RCO-RMR when moving crouched. This also happens with BLUFOR but not as bad. | ||||||||
Steps To Reproduce | I mainly play KOTH and I don't know the load-out used. The issue happened with the skins 'Infantry Assault' and 'Spetsnaz light' using the Ammo and Launcher perks which I guess gives a backpack to the character. After setting this up just put the scope on a AK74MR UUK. Aim down the sighs (4x), crouch and walk crouched. So recapitulating: ->Equip Spetsnaz light or Infantry Assault. ->Equip perks Ammo and Launcher. ->Equip AK74MR UKK. ->Equip RPG (TBG round). ->Equip the TA31RCO-RMR scope on the AK74. ->Aim down the sights (4x). ->Crouch and walk. PS: The rhs PiP option needs to be 3D. PS: Thinking it through it could be the FOV. I use 75 ~ 80 sometimes. | ||||||||
Tags | No tags attached. | ||||||||
RHS version | |||||||||
Attached Files | 20180519195450_1.jpg [^] (76,352 bytes) 2018-05-20 00:55
20180519195452_1.jpg [^] (444,537 bytes) 2018-05-20 00:58 | ||||||||
Notes | |
(0007751) PuFu (administrator) 2018-05-20 10:45 |
provide descriptions that are in relations to RHS and NOT KOTH. no idea what those uniforms are (whatever you call skins) not what these perks do. |
(0007752) da12thMonkey (administrator) 2018-05-20 12:11 |
It cannot really be fixed for all circumstances. Arma's 3D scopes are pretty limited and are affected by where the sight mounts on a particular weapon. If it bothers you too much, switch back to using the 2D version of the optic |
Issue History | |||
Date Modified | Username | Field | Change |
2018-05-20 00:55 | hupfer | New Issue | |
2018-05-20 00:55 | hupfer | File Added: 20180519195450_1.jpg | |
2018-05-20 00:58 | hupfer | File Added: 20180519195452_1.jpg | |
2018-05-20 00:59 | hupfer | Description Updated | View Revisions |
2018-05-20 03:22 | hupfer | Steps to Reproduce Updated | View Revisions |
2018-05-20 10:45 | PuFu | Note Added: 0007751 | |
2018-05-20 12:11 | da12thMonkey | Note Added: 0007752 | |
2018-05-20 12:11 | da12thMonkey | Status | new => closed |
2018-05-20 12:11 | da12thMonkey | Assigned To | => da12thMonkey |
2018-05-20 12:11 | da12thMonkey | Resolution | open => not fixable |
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