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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0004041 | USAF | [All Projects] General | public | 2018-03-22 20:04 | 2018-03-29 19:31 | ||||||||
Reporter | Stingray_ | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | tweak | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4.6 | |||||||||||
Summary | 0004041: Vehicle Damage Textures Misleading | ||||||||||||
Description | I understand this is likely a setting within Arma but wanted to throw the idea here nonetheless. When a vehicle takes a certain hitzones (fuel, engine, body, wheels) take >50% damage, the vehicle texture shows the global damage texture which for many vehicles includes broken glass. This can be misleading since it makes it seem like you took damage on other areas that aren't necessarily damaged. For example, if you've had a wheel shot out, your windshield is smashed? I have seen that individual sections of glass can be broken depending on which window is shot so my question is this. Is it possible or acceptable to consider changing or removing the overall damage texture so as not to mislead which section of the vehicle is actually damaged. I've seen it with various vehicles but two I've tested with are as follows: "rhsusf_M1232_M2_usarmy_d" "rhsusf_M977A4_AMMO_BKIT_usarmy_d" | ||||||||||||
Steps To Reproduce | Place vehicle in scene, damage vehicle hitzones. | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | Yes | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.80 | ||||||||||||
Did you used any other mod when the error occurred? | Yes | ||||||||||||
Which mods? | ACE, CBA, CUP Terrains, ACRE, Ares, JSRS | ||||||||||||
Attached Files | |||||||||||||
Notes | |
(0007549) reyhard (administrator) 2018-03-22 21:59 |
Sort of arma issue which will be both fixed in next Arma update and next RHS version https://community.bistudio.com/wiki/Arma_3_Damage_Enhancement [^] to get where was the issue (random visual) |
(0007571) Stingray_ (reporter) 2018-03-29 19:31 |
glad to hear it, I look forward to testing when those drop. |
Issue History | |||
Date Modified | Username | Field | Change |
2018-03-22 20:04 | Stingray_ | New Issue | |
2018-03-22 21:59 | reyhard | Note Added: 0007549 | |
2018-03-22 21:59 | reyhard | Status | new => resolved |
2018-03-22 21:59 | reyhard | Fixed in Version | => 0.4.6 |
2018-03-22 21:59 | reyhard | Resolution | open => fixed |
2018-03-22 21:59 | reyhard | Assigned To | => reyhard |
2018-03-29 19:31 | Stingray_ | Note Added: 0007571 |
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