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ID | Project | Category | View Status | Date Submitted | Last Update |
0003591 | USAF | [All Projects] General | public | 2017-10-06 07:09 | 2017-10-06 07:54 |
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Reporter | fragthecullen | |
Assigned To | reyhard | |
Priority | none | Severity | tweak | Reproducibility | always |
Status | resolved | Resolution | fixed | |
Platform | | OS | | OS Version | |
Product Version | | |
Target Version | | Fixed in Version | 0.4.3.1 | |
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Summary | 0003591: All magazines for M107 have last round tracer |
Description | Both of the magazines available for the M107 sniper rifle have a last round tracer:
Per the code in the config of rhsusf_c_weapons, rhsusf_mag_10Rnd_STD_50BMG_M33 has lastRoundsTracer = 1, and rhsusf_mag_10Rnd_STD_50BMG_mk211 inherits its properties from that magazine. I can't think a good reason why an M107 would have a last round tracer. Most players would use the weapon as a sniper rifle instead of its real-life role of anti-materiel; the tracer would compromise your position. |
Steps To Reproduce | 1. Select an M107 from the arsenal
2. Set the time to night
3. Fire the weapon until the magazine is empty. The last round fired will be a green tracer. |
Additional Information | A screenshot indicating the location of the code is attached, with the offending passage highlighted. |
Tags | No tags attached. |
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Is it a wish/request? | No |
RHS version | |
Arma 3 version | 1.76 |
Did you used any other mod when the error occurred? | No |
Which mods? | |
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Attached Files | lastroundtracer.PNG [^] (41,185 bytes) 2017-10-06 07:09
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