RHS Feedback

View Issue Details Jump to Notes ] Issue History ] Print ]
IDProjectCategoryView StatusDate SubmittedLast Update
0001480AFRF[All Projects] Generalpublic2015-12-15 23:432015-12-16 00:18
Reporter7ftnick 
Assigned ToSoul_Assassin 
PrioritynoneSeverityminorReproducibilityhave not tried
StatusclosedResolutionwon't fix 
PlatformOSOS Version
Product Version 
Target VersionFixed in Version 
Summary0001480: Weird BMD AI behaviour (See description)
DescriptionCondition: BMD is a part of the preset VDV section. Section loaded inside BMD.

Desired action: Upon "Unload" waypoint infantry dismounts and follows BMD on foot (depending on formation).

What actually happens: BMD continues after the "unload" waypoint with infantry inside BMD.

Steps To ReproducePlace a VDV squad with BMD, set an "unload" waypoint 300-500m. and one move waypoint after this. See how BMD stops briefly and continues driving to the move waypoint.

Then replace BMD with BMP or BTR and see at "Unload" waypoint infantry dismounts and follow BMP or BTR.
Additional InformationWith other vehicles BMP or BTR (No matter where infantry is seated on top or inside) infantry acts as required, dismounts and follows the vehicle on foot.

Only BMD`s have this issue.
TagsNo tags attached.
Is it a wish/request?No
RHS version
Arma 3 version1.52
Did you used any other mod when the error occurred?No
Which mods?
Attached Files

- Relationships

-  Notes
(0003072)
Soul_Assassin (administrator)
2015-12-15 23:58

This is expected behaviour. BMD cargo actually sit in their own "turrets" so you need to dismount those.
(0003073)
7ftnick (reporter)
2015-12-16 00:08

But so does the BTR cargo (on top) no ?
Or you mean the couple of front facing MGs ?
(0003074)
7ftnick (reporter)
2015-12-16 00:13
edited on: 2015-12-16 00:18

I see there are seats for "Right cargo", "Left cargo", "back cargo" and one for "right hull gunner". Why can the first 3 be united into "Ride in back" ? As you cant shoot from these positions anyway ?
Or if they are planned to be FFV to mark them as FFV, because the AI on top of BTR who are FFV react as expected.


- Issue History
Date Modified Username Field Change
2015-12-15 23:43 7ftnick New Issue
2015-12-15 23:44 7ftnick Description Updated View Revisions
2015-12-15 23:58 Soul_Assassin Note Added: 0003072
2015-12-15 23:58 Soul_Assassin Status new => closed
2015-12-15 23:58 Soul_Assassin Assigned To => Soul_Assassin
2015-12-15 23:58 Soul_Assassin Resolution open => won't fix
2015-12-16 00:08 7ftnick Note Added: 0003073
2015-12-16 00:13 7ftnick Note Added: 0003074
2015-12-16 00:18 7ftnick Note Edited: 0003074 View Revisions


Copyright © 2000 - 2024 MantisBT Team
Powered by Mantis Bugtracker