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ID | Project | Category | View Status | Date Submitted | Last Update | ||||||||
0001464 | AFRF | [All Projects] General | public | 2015-12-10 19:32 | 2015-12-11 18:16 | ||||||||
Reporter | ruPaladin | ||||||||||||
Assigned To | reyhard | ||||||||||||
Priority | none | Severity | minor | Reproducibility | always | ||||||||
Status | resolved | Resolution | fixed | ||||||||||
Platform | OS | OS Version | |||||||||||
Product Version | |||||||||||||
Target Version | Fixed in Version | 0.4 | |||||||||||
Summary | 0001464: RHS breaks sound volume levels in first person view in vehicles | ||||||||||||
Description | RHS breaks sound volume levels in first person view in vehicles. | ||||||||||||
Steps To Reproduce | 1. Run vanilla game, go to VR, choose armed offroad, get in turret and shoot in 1st and 3rd person view. 2. Repeat the steps with RHS mod. You will notice that sound in first person view with RHS is muted | ||||||||||||
Tags | No tags attached. | ||||||||||||
Is it a wish/request? | No | ||||||||||||
RHS version | |||||||||||||
Arma 3 version | 1.54 | ||||||||||||
Did you used any other mod when the error occurred? | No | ||||||||||||
Which mods? | |||||||||||||
Attached Files | |||||||||||||
Notes | |
(0003014) Matosh (reporter) 2015-12-10 20:30 |
On my end, with RHS loaded the firing sound volume on that offroad is lowered compared to vanilla one. Arma 3: 1.54.133596, STABLE @RHSAFRF (v0.3.9.1), @RHSUSAF (v0.3.9.1) |
(0003015) ruPaladin (reporter) 2015-12-10 22:27 edited on: 2015-12-10 22:30 |
Just want to clear that muted = lowered sound. English not my native. Btw, the problem may be not only with offroad. Found that vehicles from other mods are muted too when RHS in use. Need more testing. |
(0003018) reyhard (administrator) 2015-12-11 11:26 |
it was tricky to solve - rds civilian car pack also will cause that |
(0003019) ruPaladin (reporter) 2015-12-11 12:23 edited on: 2015-12-11 12:24 |
Thank you, Reyhard. May you tell what was the solution, please? Or fix RDS civilian car pack, maybe? :) I like it and use it too. |
(0003020) reyhard (administrator) 2015-12-11 15:33 |
class Car_F: Car { class Turrets { class MainTurret: NewTurret { disableSoundAttenuation=1; class ViewOptics; }; }; offroad use same stuff in it's config yet removing disableSoundAttenuation from rhs cfgs did the trick. dunno why it changed it's behaviour after 1.54. I hope to release fix for rds vehicles soon. cheers |
(0003021) ruPaladin (reporter) 2015-12-11 18:16 |
Thank you, Reyhard. |
Issue History | |||
Date Modified | Username | Field | Change |
2015-12-10 19:32 | ruPaladin | New Issue | |
2015-12-10 20:30 | Matosh | Note Added: 0003014 | |
2015-12-10 22:27 | ruPaladin | Note Added: 0003015 | |
2015-12-10 22:30 | ruPaladin | Note Edited: 0003015 | View Revisions |
2015-12-11 11:26 | reyhard | Note Added: 0003018 | |
2015-12-11 11:26 | reyhard | Status | new => resolved |
2015-12-11 11:26 | reyhard | Fixed in Version | => 0.4 |
2015-12-11 11:26 | reyhard | Resolution | open => fixed |
2015-12-11 11:26 | reyhard | Assigned To | => reyhard |
2015-12-11 12:23 | ruPaladin | Note Added: 0003019 | |
2015-12-11 12:24 | ruPaladin | Note Edited: 0003019 | View Revisions |
2015-12-11 12:24 | ruPaladin | Note Edited: 0003019 | View Revisions |
2015-12-11 15:33 | reyhard | Note Added: 0003020 | |
2015-12-11 18:16 | ruPaladin | Note Added: 0003021 |
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